Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.

I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).

I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

  • Credibly_Human@lemmy.world
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    6 hours ago

    I disagree because it solely approaches games as some sort of “electronic commodity” and outright despises a development group’s artistry.

    This is meaningless pretentious gibberish. It’s like saying that watching movie on an unintended device is disrespecting the playwright.

    Why should your desire to put entertaining past times on a pedestal restrict what I should be able to do.

    If you feel that way, then play games as they intend. There is no reason to be against other people having an option just because you don’t like it.

    You are in essence gatekeeping enjoying a video game as a concept. Like people must enjoy them the way you envision.

    That opinion is like saying “books should be made in a way that allows users to change the story whenever and however they want.” It is something you can do but there’s no imperative to cater to it.

    This makes no sense at all as an analogy. Books don’t run on game engines and don’t have recycled bits of logic that game mechanics are comprised of that can be mass changed to great effect. The feature you’re describing would require the equivalent of writing the book a million times over. The changes Im describing are often accomplished on day one by modders, or just included by the developers as a quality of life feature set.