BigBananaDealer@lemmy.world to Games@lemmy.worldEnglish · 15 hours ago'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the fleshwww.pcgamer.comexternal-linkmessage-square90fedilinkarrow-up1273arrow-down17
arrow-up1266arrow-down1external-link'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the fleshwww.pcgamer.comBigBananaDealer@lemmy.world to Games@lemmy.worldEnglish · 15 hours agomessage-square90fedilink
minus-squareEncrypt-Keeper@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·1 hour agoThat’s why lol. The random events were tied to your cpu speed, and with faster more modern processors you wouldn’t see nearly as many random events.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·1 hour agoEh, I doubt it, because it didn’t seem like I was seeing too few. They came at an appropriate clip, and the second game even gives you a car to see fewer of them after the halfway point.
That’s why lol. The random events were tied to your cpu speed, and with faster more modern processors you wouldn’t see nearly as many random events.
Eh, I doubt it, because it didn’t seem like I was seeing too few. They came at an appropriate clip, and the second game even gives you a car to see fewer of them after the halfway point.