• AlexanderTheDead@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    17
    ·
    edit-2
    1 day ago

    What are the odds that a mechanic introduced to you in the first tutorial combat (and continuously iterated on throughout all the prologue combat encounters) is a required component of the game? Crazy.

    I think you should probably give up on gaming. Doesn’t seem like your scene: it’s for people that have the ability to process information and learn from it.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      2
      ·
      21 hours ago

      I have a criticism or two about one video game, and you leapt to “gaming isn’t for you”.

      • AlexanderTheDead@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        14 hours ago

        They’re just incredibly bad criticisms tbh. The first one is only subjectively a “criticism” in the first place, and the other is- at best- a poorly made observation.

        So yes, let me double down. If whenever a game says “this is how you play the game” and your response to that is “it shouldn’t be”, maybe gaming isn’t for you.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          12 hours ago

          If whenever a game says “this is how you play the game” and your response to that is “it shouldn’t be”

          That response is what a critique is. Metroid Prime 4 says, “you play the game by collecting these green crystals,” and many critics said, “it shouldn’t be.”