- What about Early Access Games?
- Do you feel differently about Early Access vs traditional preordering?
- If you are open to the idea in specific circumstances, what are those?
- How do you decide if a game qualifies?
I’m interested in the community thoughts on preordering and I’d love to have a thoughtful discussion on the matter.
Personally, I’m against preordering, except in specific situations where I want to actively support the development of a game.
I have been thinking about this because there is a game I’m considering preordering from a medium sized studio, but the reason I want to preorder is for the IP, rather than the game and it goes against my typical stance on this. The game is based on my favorite book series and part of me wants to encourage more games be made based on this series. At the same time, the book series has found commercial success and as a whole does not need my help.
I did name the specifics here because I’m hoping to encourage discussion on preordering as a whole, rather than my example, but if you want to know, I’ll drop a comment and we can have a discussion in the comment thread. :)
EDIT: thank you all for the thoughtful discussion on this! I expected most people to slam preordering, but there was some very thoughtful dialogue here and that is why I appreciate you, Lemmy!


I had this happen with the switch originally. Pre-ordered the lets go pikachu&eevee switch, they ended up receiving far less than the company expected. Employees were the first on the chopping block since they worked there. Absolute bullshit.
They did end up getting me one, I had first pick from the next shipment, but it made my blood boil.
It didn’t really mean much to have a confirmed next shipment, as I worked in the department selling them, and fully intended to go on an early lunch to buy one that shipment anyway since they can’t dictate what I did off the clock.