Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

been trying to lower my social presence on services as of late, may go inactive randomly as a result.

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Joined 3 years ago
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Cake day: August 15th, 2023

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  • If the bug was actually legitimate, and was verified, I don’t think its a good idea to just wait till someone actually experiences it.

    Of course this depends on the severity of the bug as well. In the case of this article, he was refusing to submit anything until he actually verified it, but he defo was using the AI as a origin of discovery.

    I would prefer those types of reports over blanket AI vulnerability reports that aren’t proven. Discrediting a valid bug because it was not human generated may lessen workflow, but it’s at the cost of your software’s security and reliability.

    I agree I would throw out reports that are AI driven & not proven, but if someone did the actual PoC and demonstrated actual risk I wouldn’t care if it was originally AI or not. I would just assign it based off severity like normal.


  • I intentionally left addiction out of the equation as I don’t expect the everyday person is going to have that occur to them, and if it did occur that’s only going to make it /worse/ for the devs on the platform as it’s almost certainly going to favor rougelites and proc gen over story and action titles. I see no use of this.

    as for my subs? I left the gaming sub field almost entirely. My only gaming sub I still have is humble bundle, because you own every game as long as you had choice the month it was released. I had gamepass ultimate for 2 years as part of the xbox X all access pass thing they did but, I found that there was very little actual decent “I want to play” games. I would play a few of them(like 6-8 of them) a month and then say “ok ill come back to them some day”, and then just not. For the price of a AAA title every 3 months (now a AAA title every other month) it wasn’t worth it for me.

    From the consumer side, I feel the same way with this pass, I could take that same amount, and buy 1- 3 of the games listed on this and have them to keep, and be helping the devs way more money wise. It’s a no brainer.

    Being said, I could see how this could be useful with the more expensive titles on the pass, but that is the case with normal GP as well.


  • I resound with the other commenters, this is a hard pass for me.

    I got enough subscriptions to deal with than have a subscription for the cheaper style games.

    This type of model isn’t even going to be helpful to the developers either, it may increase publicity but, the article says itself that it bases money earned on gametime and if people played a lot each dev is going to have diminishing returns… Nobody buys a subscription model with the expectation they are only going to play 1 or 2 games, people play as many games as they can, that way they can get the most out of the subscription. for 6.99 a month, even locking myself down to once a week only, if I played 3 inde titles a week, for an hour each, thats 12 games a month, which means that 6.99 is going to be less than 60 cents to each developer a month, and that is ignoring whatever cost they charge as a platform fee.

    Sure the argument can be made that thats still money the dev wouldn’t be getting otherwise but, I see this as more of a disadvantage to inde studios. I think the example they used in the article is very optimistic and not super realistic to what will happen.






  • I agree but, thats sort of the point. The first alternative is a lot of money that takes a bunch of time to setup, just for the city to very cheaply and quickly reverse it. They had already /tried/ that approach and the city said no, doing it themselves was just a bad plan to begin with.

    The city at the moment is out maybe 20 minutes to take the sign down, and then can go back to sticking their head in the sand.

    A damaged road? can take weeks to months to fix, and requires a dedicated crew and equipment, all while forcing vehicles to slow down due to it, while using tools that are likely just laying about the garage. Don’t take me wrong, both methods are super illegal, but, one is morally bad, cheap and hard to fix, where one is morally good, expensive, time consuming and easily fixed.

    Our local playground has no traffic signs (aside from a playground sign) and a very faded crosswalk, but everyone knows to slow way down before reaching it because if they don’t the potholes(winter kills the roads) will make them regret it.

    The town “fixes” it every few years or so.




  • Pika@sh.itjust.workstoLinux@lemmy.mlRTFM
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    7 days ago

    this is an absolutely toxic take of the issue. I took OP’s statement as less of a “I won’t read the manual” and more of a “I struggle to be able to read manuals”

    There are many times I had read the manual, and then had to look up the issue further anyway because I either missed the poorly written section, or misunderstood what it was saying.

    If you want a prime example of that, go look at ffmpeg and try to figure out how to select a specific language for subtitles on a video without looking it up online. its via -map as an advanced option, which is described as a parameter to extract specific streams (which also means they would need to map the video and the audio streams since including a -map removes every auto stream). but map doesn’t tell you subtitle tracks are index:s. it does tell you that you can look at stream specifiers for valid search options, which does include s as a type, and lets you know that you can use m for metadata tagging, but you would need to make the connection that the type is s, and the meta data search flag would be m:language:langcode, and you need to make the connection the entire string has to be concated so its index:s:m:language:langcode For someone who is learning ffmpeg and video transcoding, that is not a very good setup. The stream specifiers give a few examples of what the potentials are but, the location where it specifies the types are in a different area than the one where it specifies the metadata keys. At that point just asking online or searching is way easier.

    Note: this is just an issue I have see people come across because ffmpeg is one of the more complicated programs (the man page is over 2300 lines)

    is it in the manual? yes. is someone who doesn’t know how to use ffmpeg and is trying to learn it going to find it? that’s debatable.

    If I was in that situation, my next step would be googling it, and if I couldn’t find it via searching, I would be reaching out to communities. At that point “RTFM” is useless to me.