• Coelacanth@feddit.nu
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    16 hours ago

    I mean, I don’t know. You have to watch it with 2013 eyes. Sure, if you only look at it like “oh, cover-based shooting” then sure. But what’s suggested by the trailer (seamless world, PvE and PvP simultaneously in the open world, proximity-based voice, some kind of mobile-app integration for drone support, faithfully rendered New York environment, extraction shooter gameplay YEARS before it was cool or even a thing…) still kind of looks like an appealing package imo and back then it truly did look mind blowing.

    Of course I’m well aware of how it turned out, but I even watching it back I get why I was so hyped for it once.

    • warm@kbin.earth
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      15 hours ago

      Well yeah that’s the thing though, you are filling in the blanks. I can’t remember all the marketing material, I think they did cut a lot of the map though.

      Even if they did manage to make it expansive and interesting enough, the third person would ruin it for me. It was clearly made with slow camera movement of controllers in mind.

      • Coelacanth@feddit.nu
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        13 hours ago

        Ah, now I remember your username from a Deadlock thread the other day. Yeah if you vehemently hate third-person perspective in a shooter then there is no saving it, I guess.

        • warm@kbin.earth
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          13 hours ago

          Yeah, I mean I still give them a go, but ultimately I think first person is better suited to shooters.

          If Division 3 has a beta or whatever, I will probably try it too regardless. If the game is good enough even with TPS, then that would be great. I doubt it will be anything remarkable though, given Ubisoft’s implosion.