

The guy isnt a publicly traded business though.


The guy isnt a publicly traded business though.


Good thing to get away from CD Projekt, to be honest. I hope GOG thrives more in the future!
Yes. It needs heavy regulation, physical buttons is all the driver should have access to.
We also need to ban subscription services in vehicles.
Consumers cannot be trusted to spend responsibly and look out for their best interests.


I know better cameras demand more space, but you cant claim your phone is thin with them. Not that I think thin phones are useful, pointless gimmick.


It was a flop because no one really wants thinner phones, they are harder to use. The iPhone Air was also extremely overpriced and missing basic features a phone a quarter of the price has.


Thinness should be defined by it’s thickest point.


This folding iPhone also looks like the Pixel Fold


The argument for it boils to “im lazy”. Which is why they are struggling to come up with anything else that justifies the negatives.


It’s not indie, it had the full support of a publisher. Indie is a handful of people making a game with their own money, not getting a millions of dollars in investment from a publisher.


They want to argue for AI, they just don’t know how. Says it all.


Exactly, they can’t be angry if we don’t pay anymore.


Predictable deflection and going in circles again.
They are spending money on AI, more than the cost of a texture :^)


The major rub of Gen AI art is profiting off of others work. If you’re never displaying it and don’t ever want it shown then who cares?
This doesnt even make sense, you just answered your own question. The major rub is exactly why we care.
There’s no red tape. From the site I provided, the license allows them to use it privately or commercially. It’s placeholder and from all the options out there they could have found something.
There’s also all the environmental problems with AI.


Why go through the effort of AI then for them? It’s the same amount of work, well less even, you’ll get a full pack of textures at different resolutions with UV maps and all, versus AI where you then have to check it and potentially do more.
It says it all, when purchasing a texture is now “stupid busywork”. You literally type in what you want, get hundreds of results, buy one, put in the game. They used UE5, Epic Games have Fab and it’s integrated into the engine, they even give away lots of free assets there (granted that is probably going to fill with AI slop soon). There’s loads of other options out there too.
This argument of “its placeholder textures” is null.


Why are you being obtuse? If the in-house designers didn’t want to make some placeholder textures, they could have used a marketplace instead of AI. Are you just going to keep going in circles?


It’s been proven time and time again that a game doesnt need to compare to AA and AAA shit to be successful. You dont need a big game with a big world. There’s an endless list of simple indie games that had a captivating charm that are crazy successful, all without a single bit of AI used.
eSIM sounds good on paper, but the implementation is horrible. You should be able to easily back them up. Also I expected to be able to have many many eSIMs rather than be limited to one or two.