When we announced these products in November, we planned on being able to share specific pricing and launch dates by now. But the memory and storage shortages you’ve likely heard about across the industry have rapidly increased since then. The limited availability and growing prices of these critical components mean we must revisit our exact shipping schedule and pricing (especially around Steam Machine and Steam Frame).

Our goal of shipping all three products in the first half of the year has not changed. But we have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change. We will keep you updated as much as we can as we finalize those plans as soon as possible.

  • CosmoNova@lemmy.world
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    4 hours ago

    And here I was ready to finally give VR a real go this year with the Steam Frame. It‘s probably not going to happen anymore.

  • zoe@piefed.social
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    4 hours ago

    I was really looking forward to getting to play with the steam frame soon. 😔

    • Appoxo@lemmy.dbzer0.com
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      4 hours ago

      More like 3 years until the market demand is satisfied and the prices can normalize.
      Remember, foundries mentioned they were booked well beyond 2026.

      • Blue_Morpho@lemmy.world
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        7 hours ago

        I doubt it will matter much. Like GPUs, prices during the crunch doubled. After the crunch prices went down ~20%. Everyone cheered that the shortage was over. No one seemed to notice that everyone was still paying 1.8X more.

        So ram is up like 4x. After the shortage prices will drop 25%. People will be paying 3x for ram and think everything is great.

  • tyrant@lemmy.world
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    7 hours ago

    They should just release the steam controller while they figure out RAM stuff.

    • Agrivar@lemmy.world
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      41 minutes ago

      Amen! (I’ve been avoiding replacing my aged and ailing Xbone controller ever since I heard about the new Steam controller - but I can only wait so long!)

    • mnemonicmonkeys@sh.itjust.works
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      3 hours ago

      They’ve already stated that they aren’t going to sell the hardware at a loss. This is because they want the hardware business to be sustainable.

      Meanwhile Meta is selling their headsets at a steep loss because they’re making it back by selling all of your data that they collect with it.

      • Rooster326@programming.dev
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        13 minutes ago

        And it sounds as if they’re giving up that Goat soon enough.

        They just laid off all of their staff devoted to VR.

  • j4yc33@piefed.social
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    9 hours ago

    Glad they’re at least keeping us updated given the absolute clusterfuck going on with DDR5.

  • frank@sopuli.xyz
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    8 hours ago

    Cool that they’ll release specs and CAD for the faceplate so people can make their own

    • Mereo@piefed.ca
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      8 hours ago

      Here’s their answer as to why:

      Our goal of shipping all three products in the first half of the year has not changed. But we have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change.