The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 8 hours agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square76fedilinkarrow-up1530arrow-down16
arrow-up1524arrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 8 hours agomessage-square76fedilink
minus-squareYeahToast@aussie.zonelinkfedilinkEnglisharrow-up5·3 hours agoAin’t no one surviving on a 5% profit margin
Ain’t no one surviving on a 5% profit margin