inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agoPUBG publisher Krafton creates new Chief AI Officer executive role as it continues its ‘AI First’ strategywww.videogameschronicle.comexternal-linkmessage-square13fedilinkarrow-up1110arrow-down14file-text
arrow-up1106arrow-down1external-linkPUBG publisher Krafton creates new Chief AI Officer executive role as it continues its ‘AI First’ strategywww.videogameschronicle.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square13fedilinkfile-text
minus-squareAbundance114@lemmy.worldlinkfedilinkEnglisharrow-up5·2 days agoI just hated how it felt, if felt unresponsive and clunky. Like someone spent about 5 minutes in their engine creating the movement system. I’m sure it was fun, otherwise no one would have played it. I’m probably in the minority on this opinion. I feel the same way about DayZ
I just hated how it felt, if felt unresponsive and clunky. Like someone spent about 5 minutes in their engine creating the movement system.
I’m sure it was fun, otherwise no one would have played it. I’m probably in the minority on this opinion. I feel the same way about DayZ