Why people consider Zelda: Breath of the Wild highly influential in open world game design?

  • Cort@lemmy.world
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    2 hours ago

    To be fair. The game was originally designed only for the WiiU and the map would have been open on the handheld screen (map or options or inventory, etc)

    That plan changed when the switch was rushed out due to lackluster sales for the WiiU console.