I used to be strictly materialist and atheist. Now I’m pretty spiritual. Don’t necessarily follow a religion and don’t support bigotry but yeah, I’m fairly spiritual now. This is a recent development and I never thought I’d be here like 5 years ago.

  • polotype@lemmy.ml
    link
    fedilink
    arrow-up
    5
    ·
    edit-2
    3 days ago

    Man, when you get a good question going, and it follows you for a few month/years it feels like a guardian angels watching over your shoulder fending off boredom.

    And when you finally solve it :D. Bliss, getting to say

    “yup, i’ve done all i could with this one, i’m satisfied, let’s see what’s on the internet”

    and you realise so many people asked similar questions, had different aproaches, went further there, shallower there… And you just get to add your pebble to the mountain ★_★

    • enbiousenvy@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 days ago

      I myself have not learned/do math the “proper” way, whatever that mean. But I kind of mean that even Freya Holmer herself who didn’t learn math formally but by autodidact/self-taught, she does math properly by writing her own equations before implementing it to code.

      As I don’t always really know how to write/read equations, I approach math in more programming ways. I mostly deal with graph where x is time, length, or something else that is iterable. Then by that x I want to have y like size, position, angle, color, or other data to present given current x.

      But as much as I hate math in school, now knowing that solving these problem can be beautiful, I kind of wish I can do math much better because imagine the satisfaction when I can solve more complex stuff.

      • polotype@lemmy.ml
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        3 days ago

        You might know that already, but there is a huge amount of incredibly aproachable math videos out on youtube which truly give you a firm grasp on a lot of deeper subjects. Notable exemples are 3b1b, 2swap, lines that connect, the gray cuber, zye…

        Also, if you want to widen your deck of modeling methods, there is also a wide array of game-dev/coding videos which can give you ideas on how to model 1d->2d 2d->2d and 3d->3d data as well as graphs etc… In order to be able to attack many more problems and questions. Examples here inglude acerola, pezza’s work, sebastian lague, code bullet, inigo quilez…

        In general, i feel like there is no proper way to learn math, the proper way is to learn math, no matter how you do it. Sure it’s useful to be able to read equations and all, but you don’t have to go to school for that ;).