I have been keeping an eye on Terra Invicta for interest in the space development side of the game mostly. But now that it’s released I’ve decided, reluctantly, that it is not for me as it’s basically two different games stapled together, with some deeply questionable design choices.

Thinking about it gave me that spreadsheet game itch and it occurred to me that something that puts a grand strategy spin on kerbal space program would be really cool! Focus on mission planning, management, and R&D for early space flight through near future space industrial development/mining/permanent bases.

Has anyone heard of anything like that? Or should I just cave and give Aurora 4x another go?

  • AngryCommieKender@lemmy.world
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    11 days ago

    Thanks for the source. I’m aware that Kovarex has some interesting ideas when it comes to how players are intended to play Factorio, I’d not heard anything like that about him before.

    Apparently Dosh Doshington and his team thoroughly annoyed Kovarex with their spaceship “The intended Solution,” during the Space Age close beta tests

    • Minnels@lemmy.zip
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      11 days ago

      Didn’t they do some really “creative” stuff like building the ship longer than the spawn point of the astroids or something? Of course that wasn’t intended but it also meant that it got fixed?