This was actually the sub-headline of the article but I thought was the more important party of the article.

Speaking with developers and artists at studios that have agreed to DLSS 5, including CAPCOM and Ubisoft, Insider Gaming was told that the DLSS 5 tech was revealed to them at the same time as everyone else.

“We found out at the same time as the public,” said one Ubisoft developer.

Developers at CAPCOM tell Insider Gaming that the announcement and the publisher’s involvement were particularly shocking, as CAPCOM has previously been historically very “anti-AI” with projects such as Resident Evil Requiem and other unannounced projects in development. Some at the publisher fear that the DLSS 5 announcement could prompt a change in the publisher’s view on generative AI and its implementation in its games.

  • cmhe@lemmy.world
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    12 hours ago

    “Better” is in the eye of the beholder. DLSS 5 is optional, as are the shader and texture mods that are available for many games for ages. They both change the look of the game in ways the people creating them didn’t intend. I don’t really care about what the creators of games intended, I want to have fun playing it, and I’m okay with changing/modding the game until I have more fun. That is “better” to me.

    DLSS5 probably doesn’t matter to me anyway, since the Nvidia together with their AI business centipedes actually don’t want to sell GPUs to consumers anymore.

    (If you downvote, I would be really interested in hearing your argument. From my POV you either dislike people modding their game, or are a hypocrite. If it is about hating Nvidia and the current AI bubble, I’m with you there.)