I think this might be a self-solving problem. Because the barriers to publishing software are practically nonexistent anymore, gaming companies cannot corner the market like you see in other industries.
People that don’t mind cutting corners, and those that have little taste and have seen every Friends episode 20 times, will still pay top dollar for the slop because they are easily marketed to, but there will always be people refusing that path that make things with the intention of the customer liking them instead of the shareholders. The businesses doing things this way will find a lively marketplace untapped by the AAA studios that can’t stay out of their own way.
If it continues as it has, the gulf between quality and slop will continue to widen, and these slop games will be consumed by the same people that think Arby’s Steak Nuggets are food, while the rest of us enjoy quality content actually made by someone.
I think this might be a self-solving problem. Because the barriers to publishing software are practically nonexistent anymore, gaming companies cannot corner the market like you see in other industries.
People that don’t mind cutting corners, and those that have little taste and have seen every Friends episode 20 times, will still pay top dollar for the slop because they are easily marketed to, but there will always be people refusing that path that make things with the intention of the customer liking them instead of the shareholders. The businesses doing things this way will find a lively marketplace untapped by the AAA studios that can’t stay out of their own way.
If it continues as it has, the gulf between quality and slop will continue to widen, and these slop games will be consumed by the same people that think Arby’s Steak Nuggets are food, while the rest of us enjoy quality content actually made by someone.