Firewatch was meant to spark a subgenre but its influence didn’t spread. A decade on, we ask why Roblox and Minecraft are more
Firewatch was meant to spark a subgenre but its influence didn’t spread. A decade on, we ask why Roblox and Minecraft are more
Firewatch was such an awesome game, bit short though.
I feel like it was the right length so as not to overstay its welcome. It’s a nice narrative experience, with a unique dialogue, but had it kept going I think I would have grown tired of it
I also wanted more, but I think you are right, it’s paced exactly right for what it is.
Sometimes less is more.
Would’ve got more, but Campo Santo was bought and basically immediately scraped. So no Firewatch 2 for you.