Firewatch was meant to spark a subgenre but its influence didn’t spread. A decade on, we ask why Roblox and Minecraft are more

  • Echo Dot@feddit.uk
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    1 hour ago

    I know the term walking simulator is used as a bit of a pejorative but firewatch and was very interesting experience. But it was just a walking simulator and there is a limit to how much you can do with that.

    If you have a compelling story you want to tell there are better mediums than video games through which to tell that story unless you have some kind of unique thing you want to do that makes interactive media more appropriate.

    I can’t imagine for the sake of example that Game Of Thrones would have had anywhere near the cultural impact it did if it had been released as a video game.