• rozodru@piefed.world
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    1 day ago

    the infuriating one is Capcom. after all these years, decades even, they STILL to this DAY do not understand PC games. they still have yet to figure out HOW to optimize their games for PC and would STILL keep using Denuvo even AFTER admitting that “yeah it slows our games down, yeah we remove it and then put it back”

    Either it’s old as Japanese execs at capcom that refuse to understand gaming on the PC or they just don’t care. But it boggles my mind how Capcom kept using Denuvo while admitting it fucks their shit up.

    • uzay@infosec.pub
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      2 hours ago

      Capcom puts Denuvo into everything, then after a while they replace it with enigma, which is presumably cheaper, and leave that shit in indefinitely. They also put DRM in games on Steam that they are already selling DRM-free on GoG, defeating any imagined benefit DRM could have and just punishing their actual customers.

      Sega meanwhile puts Denuvo into absolutely everything and just keeps it in forever. Square Enix puts Denuvo into everything, but at least usually removes it after a while. I’m thinking this might really be a Japanese thing. They also don’t only hate piracy but modding as well, so I’m not surprised they would all opt for the most heinous form of DRM.

    • Dyskolos@lemmy.zip
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      18 hours ago

      Aye, I also rarely understand the motivation. Must really be that those who decide have no real clue about what a computer or a game is.

      In the last decade i highly drifted towards indie games and rarely even check AAA anymore. No innovation, no risk, nothing fresh nor great. Just re-iteration of what has already been done before. Milk every franchise until even the hardcore-fans are bored to oblivion.

      It’s so sad, and I’m passionately gaming since pacman on the Atari 2600