It’s a neat idea, but I suspect there are just so many variables it will be as accurate as taking your temperature by sticking your finger up your arse and guessing…
Most savvy PC gamers will have a pretty good idea how well a given game will run on their rig already. If the game is old it’ll run well (providing it doesn’t crash due to oddities in really old games), and as long as it’s more powerful than a PS5 there should be at least some combination of settings that will let you run any new title.
I suspect Valve’s primary goal is giving realistic fps estimates for Steam Deck/Machine/Frame. With those having fixed hardware, it should be a decent way to know if its even possible to run a game at an acceptable frame rate on those devices.
It’s usefulness to other hardware will vary, we’ll have to wait and see how helpful it actually is.
It’s a neat idea, but I suspect there are just so many variables it will be as accurate as taking your temperature by sticking your finger up your arse and guessing…
Most savvy PC gamers will have a pretty good idea how well a given game will run on their rig already. If the game is old it’ll run well (providing it doesn’t crash due to oddities in really old games), and as long as it’s more powerful than a PS5 there should be at least some combination of settings that will let you run any new title.
I suspect Valve’s primary goal is giving realistic fps estimates for Steam Deck/Machine/Frame. With those having fixed hardware, it should be a decent way to know if its even possible to run a game at an acceptable frame rate on those devices.
It’s usefulness to other hardware will vary, we’ll have to wait and see how helpful it actually is.