Nycifer@piefed.social to Games@lemmy.worldEnglish · 2 days agoDouble Dragon And River City Creator Yoshihisa Kishimoto Has Passed Awaygameinformer.comexternal-linkmessage-square13fedilinkarrow-up1202arrow-down14file-text
arrow-up1198arrow-down1external-linkDouble Dragon And River City Creator Yoshihisa Kishimoto Has Passed Awaygameinformer.comNycifer@piefed.social to Games@lemmy.worldEnglish · 2 days agomessage-square13fedilinkfile-text
minus-squareLost_My_Mind@lemmy.worldlinkfedilinkEnglisharrow-up16·2 days ago64??? That means he must have been a teenager, or barely 20 when he made double dragon! Didn’t that come out in arcades in the early 80s?
minus-squaredefuse959@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up26·2 days agoArticle says DD was 87. So he would have been mid 20’s. That era really was so full of these great programmers making legendary games so young in their lives.
minus-squarefishy@lemmy.todaylinkfedilinkEnglisharrow-up2·1 day agoIt’s kinda similar to the indie scene now, small teams or even solo devs can make things of a smaller scope and can try something totally new or innovate on an old idea in a way AAA games just can’t.
minus-squaredefuse959@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·20 hours agoTotally! The wealth of fantastic indie games on offer now is an embarrassment of riches I couldn’t have dreamed of as a kid.
64??? That means he must have been a teenager, or barely 20 when he made double dragon! Didn’t that come out in arcades in the early 80s?
Article says DD was 87. So he would have been mid 20’s.
That era really was so full of these great programmers making legendary games so young in their lives.
It’s kinda similar to the indie scene now, small teams or even solo devs can make things of a smaller scope and can try something totally new or innovate on an old idea in a way AAA games just can’t.
Totally! The wealth of fantastic indie games on offer now is an embarrassment of riches I couldn’t have dreamed of as a kid.