“We explicitly build ambitious things, ship quickly, and improve with time. Moving fast is the optimal tradeoff for the kinds of games we make nowadays,” Epic’s Markman said, adding that “it’s a different approach than Epic in the single-player eras of Unreal Tournament and Gears of War.”
Those are two terrible examples to use for single player games.
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Unreal Tournament is an arena first-person shooter, with head-to-head multiplayer deathmatches being the primary focus of the game.
Those are two terrible examples to use for single player games.
My guess is what they really meant was ‘single-purchase’.
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