Yes, they did, but there are measurements to go along with that.

  • Auster@thebrainbin.org
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    3 hours ago

    Going to read it, but some early questions come to mind, like if they considered the average per-game cost, if they considered standard deviation, if they considered the average income of a developer or from a developer’s country, etc.

    • Auster@thebrainbin.org
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      3 hours ago

      Answering myself: seems pretty complete indeed.

      Though a further question comes to mind, thanks to @Shellofbiomatter@lemmus.org’s meme, how do these expenses translate to profits? And further into the tangent, it could be analysed if it’s a trend, or a bubble reading to burst.