TotallynotJessica@lemmy.blahaj.zoneM to 196@lemmy.blahaj.zoneEnglish · 16 days agodifficulty rulelemmy.blahaj.zoneimagemessage-square60linkfedilinkarrow-up1749arrow-down111
arrow-up1738arrow-down1imagedifficulty rulelemmy.blahaj.zoneTotallynotJessica@lemmy.blahaj.zoneM to 196@lemmy.blahaj.zoneEnglish · 16 days agomessage-square60linkfedilink
minus-squarefrog@feddit.uklinkfedilinkEnglisharrow-up13·16 days agoReplay value doesn’t really have to do with difficulty. That’s what all these mobile game designers found out. They get replayability through a reward system or adding some kind of social aspect to it for peer pressure.
Replay value doesn’t really have to do with difficulty. That’s what all these mobile game designers found out. They get replayability through a reward system or adding some kind of social aspect to it for peer pressure.