- cross-posted to:
- factorio@lemmy.ml
- cross-posted to:
- factorio@lemmy.ml
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The roboport issue has finally been fixed!
The only issue left is the local Vs distant bot issue. That is a lot harder to solve however, and something easier to work around.
Wasn’t that fixed in FFF-374 ?
Or are you talking about something else?
Apparently they have solved it. I missed that one!
I love how well the Devs work on this game. You can tell there is a good level of love, in their attention to detail.
No problem!
Totally agree, and I can’t wait for it to get released, so we can make use of all the new updates, and ofc expansion
I love a good factorio optimisation blog post
Damn, this is some real computer science. I love it!
Wow cool