Not sure what you considers late midgame. But a spidertron filled with rockets is crazy strong.
Not sure what you considers late midgame. But a spidertron filled with rockets is crazy strong.
They are also making the inventory bigger for both the player and spidertron! So there is room for more lasers etc.
But they might also have new plasma weapons that does more damage. That we don’t know about yet?
But I feel like they would maybe mention it, at the same time they’re mentioning the nerf. So maybe it’s just me hoping for even more cool stuff !
First I thought the nerf to lasers was too much, but when combining it with quality, I guess it turns out ok.
But for pure vanilla, I guess feels bad? Not sure what I should think
Maybe not next fff, but he is definitely hinting that there are enemies there aswell.
I hope I could be some lava monsters that come up from where you’re harvesting lava from
In case you have read the comments on the blog. StrangePan have uploaded an updated video of how the spidertron is actually walking https://cdn.factorio.com/assets/img/blog/fff-425-spidertron-walking-smooth.mp4
I really like the camera bar, and definitely makes it easier to hold
So true, definitely won’t be going to gleba first. Definitely gonna get som military upgrades first tho!
Like many biological items on Gleba they’re on a timer, however, they don’t “spoil” in the normal way. Wait too long and you may find yourself face to face with a hungry hatchling pentapod…
I guess it’s important to have turrets around where Penta eggs are being used!
Also based on this line in the conclusion
but does rely on imports and it’s not trivially simple, so it’s not always the best option everywhere
It seems like it needs ingredients from multiple planets, so nuclear and solar might still be worth in the late game, as it might be easier to setup and maintain.
Nice this is added to the last planet, so nuclear and solar still is valueable in the mid to late game.
And also, that line art looks sick!
Turn-by-turn walking, cycling, and car navigation with voice guidance and Android Auto
On their “about page”
Ah, they consider nauvis a “new” planer aswell
So still 2 planets we don’t know much about.
We have the 5th plant they described as cold and dark.
And the 4th planet which, from what I understand, is a plant with new enemies. Even tho I mostly play with biters on, Iam very curious how that planet feels for players only playing on peaceful
Very excited to know more about them!
Release date is getting announced next week! Hyyype!
I never understood this? How could the CEO be replaced? Who would be controlling the AI? Whould’t that person just be the new CEO? I have so many questions…
I have seen this argument, that people are gonna use long pipe lines instead of trains. And I think that might be true to some degree in the start of the game. But, you’re already going to expand your rail network anyway, because you need it for ores. And when you already have it, you might aswell put all liquid stuff on the train aswell. So I don’t think it’s going to be a “problem”.
And your last point, in a biter world I don’t think long pipelines are going to become a thing at all. Because losing a pipe is just annoying if it’s out of your roboport reach. Maybe peaceful it’ll be usefull, who knows.
But iam sure somebody is going to make a mod that reverts it to the old system, long live mods haha
No problem!
Totally agree, and I can’t wait for it to get released, so we can make use of all the new updates, and ofc expansion
Wasn’t that fixed in FFF-374 ?
Or are you talking about something else?
I can’t wait to see how mod packs starts to utilize the decay feature aswell!
Honestly, I think it’s the best solution to also ban the owner.