🩸💀 𝔗𝚎𝚑 𝔅𝚊𝚖𝚜𝚔𝚒 💀🩸@lemmy.world to Gaming@lemmy.ml · 2 years agoIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.comexternal-linkmessage-square41fedilinkarrow-up1171arrow-down126
arrow-up1145arrow-down1external-linkIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.com🩸💀 𝔗𝚎𝚑 𝔅𝚊𝚖𝚜𝚔𝚒 💀🩸@lemmy.world to Gaming@lemmy.ml · 2 years agomessage-square41fedilink
minus-squareBeigeAgenda@lemmy.calinkfedilinkarrow-up22arrow-down1·2 years agoThat’s crazy talk, we need to make AAAA and AAAAA games, Microsoft is ready to have all their developers spend three years on a single perfect game! Each copy will be $7000
minus-square[moved to hexbear]@lemmy.mllinkfedilinkarrow-up8·2 years agoSkull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
minus-squareBeigeAgenda@lemmy.calinkfedilinkarrow-up6·2 years agoAn AAAA game that’s only 65GB? and it gets 7/10. Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
minus-squareI Cast Fist@programming.devlinkfedilinkarrow-up3·2 years agoStar Citizen isn’t being touted as a AAAA+ game, though it’s certainly been selling in game stuff like one.
That’s crazy talk, we need to make AAAA and AAAAA games, Microsoft is ready to have all their developers spend three years on a single perfect game!
Each copy will be $7000
Skull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
An AAAA game that’s only 65GB? and it gets 7/10.
Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
deleted by creator
deleted by creator
There are two already
Star Citizen isn’t being touted as a AAAA+ game, though it’s certainly been selling in game stuff like one.