• Rancor_Tangerine@lemmy.world
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      10 hours ago

      I’m not sure it’s really the same kind of thing. I’d argue anyone who is genuinely interested in an MMO would like a different game better. RuneScape has more in common with an AOL chatroom or text based game than a moden MMO even by the standards for an MMO way back when.

      Other games wish they were WOW and WOW is a bad game imo.

      • finitebanjo@lemmy.world
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        7 hours ago

        Some people still have strong possitive feelings for AIM.

        Runescape outlived WoW and all the rest because people preferred it.

        • Rancor_Tangerine@lemmy.world
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          6 hours ago

          In 2009 RuneScape had ~200,000 daily players. WoW had ~5.5 million.

          Current estimates are RuneScape at ~150,000 and I’m being generous. WoW is at ~1.1 million.

          I don’t like WoW either, but it’s the king for a reason.

          That reason is they paid addiction specialists to tune drop rates and combat to make children addicted to their product.

      • DeathsEmbrace@lemmy.world
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        9 hours ago

        MMORPGs are shit grind fests change my mind. The reward is basically what survival games feel like.

        • Rancor_Tangerine@lemmy.world
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          7 hours ago

          A lot of them are. You’re not wrong. There are a few gems, but I feel like technical limitations made a lot of early ones pure grindfests. Never my favorite genre. I did like Ragnarok Online back in the day. Total grindfests. Lol.

          • DeathsEmbrace@lemmy.world
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            3 hours ago

            It was joyful and the players made it amazing as well. You weren’t alone was the best part in some games.