And Crawford is an incompetent smartass. I honestly don’t know what any TTRPG would have to gain from including him in the team.
If they hope to chase 5e’s success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn’t wrong - then good luck to them, I guess.
I very much doubt that 5e became the juggernaut that it’s now because of Crawford. If anything, it’s despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.
How much do we actually know about what Crawford is like outside of the WotC machine? He might be perfectly competent but held back by executive mismanagement.
I would put money on the downfall of WotC being exclusively due to being owned by Hasbro and their executives forcing their greedy practices onto the team.
Internally, yea, but I was speaking more towards the decline of their products, not the treatment of staff, that was being discussed in the top comment.
Ok, I’m not familiar enough with any of those to know what that means in this context. But in any case, weren’t his contributions to those games all ages ago? M&M in particular came out almost 30 years ago, right?
And Crawford is an incompetent smartass. I honestly don’t know what any TTRPG would have to gain from including him in the team.
If they hope to chase 5e’s success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn’t wrong - then good luck to them, I guess.
I very much doubt that 5e became the juggernaut that it’s now because of Crawford. If anything, it’s despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.
How much do we actually know about what Crawford is like outside of the WotC machine? He might be perfectly competent but held back by executive mismanagement.
I would put money on the downfall of WotC being exclusively due to being owned by Hasbro and their executives forcing their greedy practices onto the team.
WotC was already pretty awful before the Hasbro acquisition, as I recall.
Internally, yea, but I was speaking more towards the decline of their products, not the treatment of staff, that was being discussed in the top comment.
Crawford worked on Blue Rose, Warhammer Fantasy, and Mutants & Masterminds outside of WotC.
Ok, I’m not familiar enough with any of those to know what that means in this context. But in any case, weren’t his contributions to those games all ages ago? M&M in particular came out almost 30 years ago, right?