

The gog version remains available.
It’s worth noting that Y0 was a beloved entry that frequently dipped below the $10 mark. The remaster adds a few minutes worth of (according to most people) unnecessary cutscenes, and charges full price for it. For many, the standard edition is not only cheaper, but also better.








Shovel Knight is one of the most successful indie games ever released. We’re not talking of a “moderately” successful game that sold a few hundred thousand copies, like Hyper Lighr Drifter or CrossCode: SK sold over 2.5m copies back in 2019, and I’d wager at least as much since then. How do you go from there to almost bankruptcy?