What games have what you’d call really good worldbuilding, and what in particular do you like about them?

https://en.wikipedia.org/wiki/Worldbuilding

Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. Worldbuilding often involves the creation of geography, a backstory, flora, fauna, inhabitants, technology, and often if writing speculative fiction, different peoples. This may include social customs as well as invented languages (often called conlangs) for the world.

  • thatKamGuy@sh.itjust.works
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    2 days ago

    World of Warcraft; Azeroth (the planet) lore is quite detailed and fleshed out - building upon the foundations of the original RTS trilogy.

    It’s a bit of a shame a lot of it gets swept under the rug every major expansion and patch cycle, so it’s hard for new(er) players to catch up.

    • njm1314@lemmy.world
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      1 day ago

      Man I remember reading the the booklets that came with Warcraft 1 and 2 over and over when I was young. There was so much lore there it was awesome.

    • False@lemmy.world
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      16 hours ago

      Even Warcraft 3 was basically a giant retcon of the first 2 games (even as plot light as they were). The series has constantly pulled new stuff out of it’s butt.

      • thatKamGuy@sh.itjust.works
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        1 day ago

        Oh, absolutely - but a lot of perpetual/evolving media has similar issues where previous canon ends up being recontextualised, reframed or outright retconned in order to better fit the overarching story currently being told.

        Sometimes it’s for the better, others for the worse (cough, Shadowlands, cough).

        Still, it doesn’t stop it from being an otherwise great example of world building - evident in part by just how many people actually care about the lore!