Off-and-on trying out an account over at @tal@oleo.cafe due to scraping bots bogging down lemmy.today to the point of near-unusability.

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Joined 2 years ago
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Cake day: October 4th, 2023

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  • Ehhh.

    When I saw the title, I thought that someone was trying to use LLM-backed bots to drive some sort of marketing campaign or something.

    But this sounds like it’s just someone plugging in something into an LLM and it returning the same kind of stuff that a Web search engine would.

    Reporters fed national-language versions a range of prompts, including requests for online casinos with the biggest bonuses and websites that don’t ask for proof of age to register.

    In three quarters of replies, chatbots recommended gambling sites not licensed in Europe, describing them variously as “secure and fast”, “perfect for competitive players”, or “great for novice gamblers”.

    Casinos that lack national licenses for countries where they operate do not offer the same consumer protections as legal operators, and may expose players to the risk of scams or fraud.

    When prompted, the chatbots explained how software could be used to access unclicensed platforms and promoted sites registered in offshore territories. One Meta AI chatbot wrote that online casinos with no identification checks were the “Holy Grail!”. Google’s Gemini said crypto sites offered players “anonymity” and a “lack of rigid limits”.

    I have a hard time calling that “luring”.


  • cheaters

    Steam store

    If I were set on that, I’d probably play on a console. I prefer keyboard+mouse for shooters, but…

    The PC’s strength is that it’s open. You can do whatever you want. Want to mod a game to have more features or make it look prettier? Go for it. Tweak it? Sure. Get more-powerful or newer hardware to get a more-attractive appearance in a lot of games? Sure. Cheat to skip that annoying grindy bit in game X? Sure thing. Use whatever new and interesting input devices you want to add quality-of-life features with an extra button or macros? Sure.

    Works beautifully for single-player games.

    But by the same token, attempts to resist cheating in multiplayer competitive games are ill-suited to the platform and rely on developers trying to hack together attempts that tend to have performance and compatibility implications and work imperfectly. It’s hard to try to lock down an open platform.

    Whereas the strength of the console is that it’s closed. You can’t do whatever you want. You don’t get to mod or tweak games much, which eliminates routes to get an edge via exploiting that. Everyone has (more-or-less) the same hardware, so nobody can “pay-to-win” in the sense of getting a performance edge in multiplayer competitive games — there’s a level playing field. A lot of PC gaming hardware is ultimately driven by trying to sell some way to basically let players pay-to-win, to get some edge in competitive multiplayer, which isn’t something that most players much like having around — and consoles don’t have that problem. Cheating is a pain. I understand that these days, console vendors blacklist and authenticate alternative input devices, so that players can’t use alternative controllers and the like, which prevents them from getting an edge.

    Works beautifully for competitive multiplayer games.











  • The first I’d ever seen at all?

    considers

    Probably some extremely-poorly-dubbed TV release long prior to anime gaining mainstream popularity in the US, as there were a couple series that people brought in on shoestring budgets. Speed Racer, maybe. That was in the US on TV reruns ages ago.

    Speed Racer, also known as Mach GoGoGo (Japanese: マッハGoGoGo, Hepburn: Mahha GōGōGō), is a Japanese anime television series produced by Tatsunoko Production, that aired on Fuji Television from April 1967 to March 1968. In the United States, the show aired in syndication at approximately the same time.

    For American consumption, major editing and dubbing efforts were undertaken by producer Peter Fernandez, who likewise not only wrote and directed the English-language dialogue but also provided the voices of many of the characters, most notably Racer X and Speed Racer himself.

    https://www.youtube.com/watch?v=gHn6KCvRsdI






  • Yeah, but the flip side is that it also comes with controversy, and I could imagine that it’s more hassle for OpenAI than it’s worth.

    Plus, there are some scaling issues. There is a varying collection of social norms around the world that vary when it comes to sexuality. Some people are going to get really upset if there’s a chatbot that violates their social norms. Some of those social norms change (e.g. the UK just put out that restriction on choking pornography).

    And then you’ve got privacy issues. My own suspicion is that erotica might be a driver for LLMs-on-local-hardware.

    Given how much money OpenAI is burning, I’d guess that they really have to get agentic stuff, more-advanced stuff working. And I don’t know how much overlap there is on making general-knowledge AI and erotica generation stuff. Like, one point I recall someone making on /r/LocalLLama was that MoEs haven’t worked incredibly well with creative writing…but it might be that MoEs are a better approach for problem solving.

    Like, I agree that there’s demand. And I’m pretty sure that there’s gonna be an industry filling that (maybe after hardware prices have come down). But I’m not sure that it’s the best bet for OpenAI.