Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 15 hours agoAssassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaswww.gamesradar.comexternal-linkmessage-square42fedilinkarrow-up1100arrow-down112
arrow-up188arrow-down1external-linkAssassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaswww.gamesradar.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 15 hours agomessage-square42fedilink
minus-squareVisstix@lemmy.worldlinkfedilinkEnglisharrow-up57arrow-down1·11 hours ago“The Assassin’s Creed franchise evolved into the household name it is thanks to rare, or at least rare-among-AAA, support for risk-taking at Ubisoft” Fucking lol.
minus-squareBreadstickNinja@lemmy.worldlinkfedilinkEnglisharrow-up22arrow-down2·9 hours ago“No, no, hear me out. It’s exactly the same game. The same thing we make every single time. But this time, it’s in… Egypt.” “Holy shit! What a maverick! Who is that guy? I like the way he thinks. Give him a corner office and the same budget we gave the Greece one!”
minus-squaremed@sh.itjust.workslinkfedilinkEnglisharrow-up3·4 hours agoYou know what I would buy? Hitman set in ancient Egypt. Infiltrating a workgang forced to build a pyramid, putting a spitting cobra into a nasty enforcer’s chamber pot because he owes the Potiphar some serious myrrh? Sign me up.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up12arrow-down1·edit-24 hours agoThe Egypt one was definitely one where they changed it a lot. So much so that I no longer enjoyed playing them.
“The Assassin’s Creed franchise evolved into the household name it is thanks to rare, or at least rare-among-AAA, support for risk-taking at Ubisoft”
Fucking lol.
“No, no, hear me out. It’s exactly the same game. The same thing we make every single time. But this time, it’s in… Egypt.”
“Holy shit! What a maverick! Who is that guy? I like the way he thinks. Give him a corner office and the same budget we gave the Greece one!”
You know what I would buy? Hitman set in ancient Egypt.
Infiltrating a workgang forced to build a pyramid, putting a spitting cobra into a nasty enforcer’s chamber pot because he owes the Potiphar some serious myrrh?
Sign me up.
The Egypt one was definitely one where they changed it a lot. So much so that I no longer enjoyed playing them.