Valve has only made mention of streaming bandwidth, nothing about the game being rendered (like how PSVR2 does it). As it stands it won’t do anything for the GPU performance.
Maybe there’s some sort of API games will be able to hook into, I seriously hope so.
Valve has only made mention of streaming bandwidth, nothing about the game being rendered (like how PSVR2 does it). As it stands it won’t do anything for the GPU performance.
Maybe there’s some sort of API games will be able to hook into, I seriously hope so.
AFAICT for the Frame it’s only foveated streaming, not foveated rendering.