different distros have different environments. as in different libraries, versions and ways of accomplishing the same tasks. this is good for the linux ecosystem but bad for developers who want a predictable and stable set of tools they can build upon.
this system addresses just that by providing this stable set of libraries and tools developers can target instead.
eli5 it’s basically so your choice of distro doesn’t affect game compatibility, and developers don’t have to add manual support for every distro a user might want to run.
both. they can also work together for windows games to run predictably through proton without the need for distro-specific tweaks.
that’s because proton is not an emulator but a translator, so it’s interacting directly with the aforementioned system libraries and kernel instead of emulating those.
Apart from what others already replied, a native game can run on SLR.
If it is being run without SLR, that would mean that you are using your distro’s system libraries, which you would find in places like /lib and /usr/lib.
If it is being run on SLR, then it is using the libraries that Steam downloaded in the location the SLR is installed.
different distros have different environments. as in different libraries, versions and ways of accomplishing the same tasks. this is good for the linux ecosystem but bad for developers who want a predictable and stable set of tools they can build upon.
this system addresses just that by providing this stable set of libraries and tools developers can target instead.
eli5 it’s basically so your choice of distro doesn’t affect game compatibility, and developers don’t have to add manual support for every distro a user might want to run.
Ok thanks! Is it related to proton or is it just for native games?
Proton runs on SLR.
both. they can also work together for windows games to run predictably through proton without the need for distro-specific tweaks.
that’s because proton is not an emulator but a translator, so it’s interacting directly with the aforementioned system libraries and kernel instead of emulating those.
it’s part of how it can be so fast.
Apart from what others already replied, a native game can run on SLR.
If it is being run without SLR, that would mean that you are using your distro’s system libraries, which you would find in places like
/liband/usr/lib.If it is being run on SLR, then it is using the libraries that Steam downloaded in the location the SLR is installed.