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Joined 1 year ago
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Cake day: July 8th, 2023

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  • This is ironically what I loved about Subnautica. The game does not hold your hand throughout. You don’t have a map, you don’t mindlessly follow waypoints, you are not being given a guided tour through the story like some ride at Disneyland. You have to learn to navigate the area yourself, memorize landmarks, and figure out what you have to do yourself with the clues around you. It is a bit of a whiplash at first when you are so used to being babysitted and guided throughout a game but I’ve found it to be the unbelievably rewarding once the “click” happens. You can absolutely miss important (and dope AF) events if you miss the timings that the game gives you. You are treated like an adult by the game. You really get the feeling of being a lone explorer, planning and going on expeditions to gather what you need whether it is resources or blueprints and it will all be you.

    The risk-reward situation of exploring increasingly complex and disorienting ship fragments, slowly cutting through blocked doors with a laser while seeing your oxygen levels dwindle and hoping you can find your way back out in time were absolutely fantastic to me. The way the gameplay and the way you travel through the world entirely changes the moment you unlock the PRAWN suit, and one again with the Cyclops are absolutely amazing.

    I wish this game clicked with everyone the way it did for me. It is easily my top 5 best single player experiences ever and I only wish I could forget it so I could discover everything again. But The Outer Wilds never clicked for me like that so I can understand why some people might not like it.












  • I can’t be bothered to learn how to build and maintain a kernel though, hence why I stay away from Arch. My “dummy-friendly” distro of choice for KDE Plasma is OpenSuse Tumbleweed. It has been rock solid for a year now except for that one time a few weeks ago when NVidia dropped the ball and fucked up their driver update. It was fixed a few days later. My only other complaint is that I wish they didn’t wait for NVidia to put the new 560 drivers in the production branch to trickle it down to us because for some reason that’s what gets supported in tumbleweed. EVERYONE who needs those drivers are impatiently waiting for just that because pre-555 drivers don’t play well with Wayland.

    Fedora Plasma Spin is probably another solid choice but for some reason on my computer it just instantly bricked itself upon first update.



  • One thing that is very noticeable is that the sound/music design. The original designer isn’t working at Unknown Worlds anymore after making some very regrettable comments on social media and I’m not expecting him to come back. As a result Below Zer0’s sound design was OK but pales in comparison to the amazing atmosphere that was set in the original game. Unless they manage to find a very talented sound designer it might miss the mark again.





  • It’s good enough to work, but that’s pretty much all you’ll get. In many aspects each monitor isn’t treated separately by the DE. For example you only have one task bar and each screen gets an exact copy of it. Any minimized window will appear on all the task bars on all your screens no matter what screen that window was from. Right there it’s a big turnoff for me. I don’t remember the details but just getting a different desktop background for each screen needed a workaround solution as well. They clearly didn’t allocate any resources for the multiple display user experience. And now that I’ve gotten a taste of the insane customizability of KDE Plasma I don’t think I’ll be able to go back. 6.2 added a layer of polish to the experience that made it perfect for my uses. Which is a shame because Mint was pretty solid otherwise.

    I haven’t tried xfce and mate on a multi display setup so I don’t know. But these seemed to be simpler, being made to be lightweight for less powerful setups so I wouldn’t expect them to be as advanced as Plasma for that.