

Totally not vibe-coded at all


Totally not vibe-coded at all
And it’s always something super low, like 5%.


For those wondering what QBJ3 is (because I didn’t know.)
Quake Brutalist Jam III is a megalithic community project more than a year in the making. It features an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake’s existing roster.
I’m not convinced my cat doesn’t support facism.


No hard feelings, but I am obligated to post it when relevant :P
It’s inherently uncreative and it’s even more likely to produce same-y material when you 1. Don’t give it a specific art direction and 2. Use the same generic models everybody else is using (a result of Googling, “AI art generator”.)


Which, in fairness, there are plenty of. I have seen 2 presentations this week at work where they were 1. Obviously AI-generated and 2. Obviously not proofread or changed at all.


LASO Master in Halo MCC and Faster in SUPERHOT VR. That and a handful of other ones are listed at 0.5%.
No worries, I appreciate it. The whole situation around AI is just unfortunate, including the arguments about things being AI-generated (or how to tell they are without throwing it back at AI.)
I will admit I didn’t think that maybe the site itself was using AI, and even sources I’ve found saying so aren’t entirely reliable (although I wouldn’t be surprised), so dare I say this wasn’t me denying “common sense.”
Other parts of the internet would agree with you



Hey, we have AGI! We’ve had it for years! It’s called making babies 😎😎😎😎😎


A lot of its mechanics and gameplay are unbelievably outdated. I’m sure I wouldn’t play it if I didn’t as a kid.


This is the way the game was meant to be played: exploring and having fun with it. Not XP grinding into the ground.
And CRTs are unbelievably heavy in comparison, making them a bitch to move at all.