

Get your meds, man
Get your meds, man
Oh god how is that meant to boost PS2 sales 😂😂😂
Unless the videos have proper depth maps and identifiers for objects and actions they’re not going to be as effective as, say, robot arm surgery data, or vr captured movement and tracking. You’re basically adding a layer to the learning to first process the video correctly into something usable and then learn from that. Not very efficient and highly dependant on cameras and angles.
Full (?) Self Driving I’m guessing
Well, say, country-size :D
Does that lead to any performance hiccups with very detailed svgs? The benefit of raster is you can mipmap them, so you don’t need to see how super detailed the coast of a country is like when it’s only a few pixels on screen. I suppose you could fake mipmaps by having different levels of detail for svgs that get swapped between, as long as any other changes you make to the svg are simple colour changes?
Why not both?
They’re a public platform, they have to moderate and “control” what gets posted, otherwise they get into trouble for it publicly.
What are you even talking about, this is law compliance.
Hmm I’m not sure using gacha games which are designed for addictive gameplay loops and predatory monetisation being the games that your kid prefers over standalone experiences is a good argument to make
Without html?
In a position relative parent
But how are you going to specify a monospace font?
It’s a reference to “it is evolving, just backwards”
Go to about:config
Cart persistence and going through the actual checkout is not great. Plus even as a browser there’s no progress bar or sense of stuff still doing something so you’re sat waiting for things to progress
Trying to buy gog through heroic, I have no issues with using gog in a browser
If only the store UI wasn’t buggy lol
They claimed they won’t, but we’ll have to see their actions https://www.nexusmods.com/news/15301?comment_id=155643499
Why maintain their own when Godot is more specialised and can be extended to be fully compatible with blender workflows?