Lemmy user TachyonTele SLAMS news outlets for their unwanted hyperbole!!!
Lemmy user TachyonTele SLAMS news outlets for their unwanted hyperbole!!!
hmmm… wonder if there’s just a bunch of bloated software running behind the scenes? I don’t really know, but I have to assume it has enough power under the hood otherwise.
What phone you got? My busted ass OnePlus 7 still runs pretty quick, least fast enough that I never complain. Was thinking about replacing it with a Fairphone 5 when the time comes, which even feels fast enough to me despite the limited hardware in that.
So we should start telling our family and friends good stories about being able to change your mind based on evidence and facts
For half a second there, I was like “yeah, so glad Lemmy is more rational than that site”.
Few comments later, folks be talking about “Ukranian Nazis”…
This sort of comes down to the classic debate of “Depth vs Quality of Life”. To quote Steak Bently in his excellent video essay on Metal Gear Solid 4:
Depth of game play, to boil it down, is usually defined by the number of ways a player can approach any given scenario. More tools with more unique properties. More hardcore players tend to value depth more and consider additional depth to be generally how you measure improvement in game play.
But more casual players value ease of play and think additional depth and challenge at the cost of accessibility is more of a downgrade. Hence why the general public considers Bayonetta 2 a straight upgrade from Bayonetta 1, but the crazy combo junkies don’t like it as much.
Morrowind’s mechanics have a level of depth that vastly exceeds Skyrim’s in almost every conceivable way, but is often referred to as “janky” and “clunky”. Skyrim’s mechanics are far more intuitive accessible, but is often referred to as “shallow as a puddle”. Which of these you prefer will largely dictate which game you think has the “better” mechanics.
I’ve watched multi hour video essays that have failed to make this point so well. Morrowind truly was where the series peaked.
I did just that… and now I spend the same amount of time browsing Lemmy on Firefox…
Though there was like 4 days where I cut down…
Seconding this. And as another lemming said, moving a working setup from a Windows system can make your life easier. But once you have MO2 running, most mods can just be installed in it like normal. Though SteamOS makes it more trouble than its with to auto download mods via mod manager. Easier just to use the manual download option and then manually install it. (I set my MO2 downloads folder to be ~/Downloads to make my lifer easier on this)
Also, there is a Linux specific version of the 4GB patch. You have to make it executable and run it in the terminal to actually get it to patch.
You can run things like the BSA decompressor using proton tricks.
Or you can just run the 4GB patch and the BSA decompressor on a windows install and then copy the whole FNV folder over to your deck (overwriting files). That works too.
If you are a TTW kind of guy, do that on Windows, making it an installable mod, and then just copy that over. And do it before the BSA decompressor, or you will need to make a clean install of FNV.
Honestly, if you install MO2 using the link Headbangerd17 linked above, you can pretty much just follow the Viva New Vegas gude. Just use protontricks for the BSA decompressor and the Ultimate ESM fixes things, and the linux specific 4gb patch. Or again, do all of it on Windows and copy over the game folder and the MO2 folder.
P.S. Its possible to get a complete setup on the deck alone, but if you go that route, it will save a lot of time to plug in a keyboard, mouse, and monitor. Or pair it to your work computer via SteamLink and do it while you’re supposed to be working.
P.P.S xLODGen can be added to MO2 and run on Linux just like it can on Windows. Though the SteamDeck does take a long time to actually generate LOD, so best to do it in chunks to make sure it looks good. It’s really sad when all the rocks look like stretched buildings after you waited for all worldspaces to generate. Trust me.
Your not wrong, though that kinda re-enforces my point. What would it take to convince a society to abandon an inherently unethical economic system?
This will be something of a unhelpful and unpopular answer, by you probably can’t.
What would convince you to stop eating meat from factory farms? What would convince you to only buy electronics from completely ethically sourced companies? What would convince you to only eat healthy nutritional food? To exercise regularly? So on and so forth?
There are many good and important, but inconvenient, things to do. But for most folks, the first step is wanting to. If he doesn’t, it will be an uphill battle.
No! Always make assumptions! They make conversations faster!
Comparison mostly. HD and 3D isn’t impressing you by virtue of it being superior to real life (it isn’t after all), it’s impressing you compared to other examples of the same thing done “worse”. The best portrait artist in the world can not make something look more “real” than the reference material, but it can compared to other attempts at painting.
This is true in other natural things as well. For example, a really big tree surrounded by smaller similar sized trees feels “really impressive” compared to a mountain surrounded by other… similar sized mountains. Or why a particularly colorful plant seems impressive surrounded by a bunch of green and brown plants.
On the other hand, things like OLED screens can be impressive compared to the natural world due to their ability to arrange and display colors rarely found in nature.
This comment is beautiful. It manages to admonish another for a concept it in of itself can not grasp.
It’s just a waste of energy on the part of the animators.
Bashing, no. Saying their effort to pursue their art is a “waste of energy” because it won’t be appreciated, yes.
Nobody thought it looked “realistic”. But it was insane how fast the technology was improving. They weren’t comparing it to reality, they were comparing it to games of just a year before.
And honestly, it was really impressive to see.
Weird, seems like we had the opposite experience. On my home network SteamLink is usually about 30-40ms for me, where Moonlight is around 10ms.
Remotely SteamLink is usually about 50ms higher than Moonlight.
This is true when connecting to my Windows and Linux machines.
Well, I’d contest that, but my opinion on the topic isn’t really that strong.
Caring about these bench marks is how you find one to last another 12 years.