It has its moments of quiet exploration and somber reflection, but it’s nothing if not varied. It’s chill in that there’s no penalty for dying and indeed you’re literally forced to. But it’s still wild and exciting, and sometimes even terrifying.
While I was playing, I had someone ask me my favorite death and I knew my answer right away. That was one of the moments I realized my experience of the game had started to flip, because I had been enjoying even the parts I hated.
Better time control helps a bit too. You can wait at the fire before launch to get a better alignment for where you want to go or for a specific event. I think it was the tornado planet I tended to wait a short bit just so it lined up better? You can also end a loop early, but that you have to be taught. I don’t think it’s a spoiler to say, but if you do don’t finish this paragraph (not sure my app is doing spoiler tags right):
spoiler
the guy on the tornado planet will eventually teach you at some point, so just go back and exhaust his dialogue every once in a while until you trigger whatever does it.
As for my favorite death: I was trying to land on the interloper but missed slightly and it flew right past me. I scrambled to change momentum and chase after it. It got farther and farther away but then slowly I started gaining on it again. I gained more speed and started leveling out after what felt like minutes of turning as hard as I could at max thrust. And then the sun appeared from off screen, like an angry father that just caught a misbehaving child. My punishment was immediate and thorough.
I couldn’t stop laughing for the entire loop animation. (and then I went to the interloper as planned)





I have honestly thought about trying to make money this way. Maybe I’m just good at talking myself out of trying, but I found one good reason to think it’d be harder than it seems.
People say the book can even be bad, and they’re half right. It’s genre fiction, and those have a very specific style and convention unique to each genre. It’s not just allowed to be bad, it’s supposed to be - and in a very specific way. You need to be familiar with that to write to the audience’s expectations. Being too unique and creative is not a good thing.
In other words, if you want to have any success writing gay minotaur smut, you have to first read enough gay minotaur smut to understand it. I couldn’t force myself to read it, not because I’m judging, but I’m just not into it. It bored me too much and felt like a huge slog. But if you can read it you can write it, and the process of familiarizing yourself with that market should also help you figure out how to get discovered for that genre.