• 1 Post
  • 127 Comments
Joined 2 years ago
cake
Cake day: June 13th, 2023

help-circle
  • I stopped watching her generally when she put up her poorly thought out, TERF-filled anti-trans video, but the “Capitalism is good, actually” video came up in my feed and I watched it out of curiosity.

    It’s so wrong it’s impossible to know where to begin. She invents a history of money that didn’t happen, defines capitalism in a nonsensical way and in the comments admitted she did no research for the video whatsoever and yet still defended her points as if her absolute ignorance on the subject was somehow laudable.

    Absolute buffoon. Nobody should watch her videos. She is intellectually dishonest and generates ignorant content to garner clicks.







  • If the criticism is limited to “It’s too hard.” then I would agree. But that’s not a valid response to criticisms about specific design elements like “these power ups feel like they do nothing”, even if it’s a perception issue at hand you need to address the actual observation and not jump on with ‘git gud’.

    I was learning a game a few months ago and struggling with understanding a specific character, so I went to the official discord and asked for advice, not complaining it was too hard, just asking for what kinds of strategies work and I was met with endless ‘try harder, scrub’ responses and literally no actual advice. I quit playing the game because the community was so up it’s own asshole.

    And for sake of clarity. I don’t play HK, it’s not my preferred genre and my favorite game (that I can replay) is Noita so I am familiar with reviews that complain about difficulty. It’s fine for games to be hard and it’s also fine for people who find the games too hard to leave a review saying they found it too hard. That is part of informing buyers so people can only pick it up if they desire that kind of challenge.

    It’s just a trend that is all too common in gaming. People like a game or a developer and become incapable of seeing an opinion that they disagree without taking it as a personal slight. It’s weird.










  • A few times.

    Most notably, when playing Outer Wilds. I was playing it during the pandemic and had lost two friends, my grandfather and my cat within the span of around 3 months. I was struggling with depression and I got to one specific spot in the game and the revelation caused me to just sit there and cry for like 10 minutes, I was so emotionally shut down at the time that the tears felt like a life preserver. I had to stop playing for a bit, but it definitely helped me process my grief.

    I also cried during a couple of quests in FFXIV. The post-Shadowbringers content especially, not because it was sad, just very poignant. And again in the last area of Endwalker, where Masayoshi Soken’s incredible composition combined with some very emotional content just got to me (especially the Endwalk, jfc).

    I think I cried a bit at the end of Journey just because it was a powerful experience, but I had an amazing partner in that game who stayed with me through the whole thing.