
It’s been working well enough for me. Before and after every section that I pull nutrients off the belt I filter spoilage to another belt running in the opposite direction. I’m too lazy to calculate actual ratios so I just kind of eyeball places where spoilage seems to be backing up and either filter it off again or add a few inserters to pass it off to bots.
I’m planning to scale up my Gleba base a bit soon (working on Fulgora now) and I’m going to try putting bioflux on trains, making nutrients at each city block. Feel like that’s going to be rough to figure out.
Hemingway used to say “Write drunk, edit sober.” I’ve modernized that a bit for my own personal philosophy:
Code drunk. Debug drunk. Merge drunk.