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Joined 10 months ago
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Cake day: December 9th, 2024

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  • This is an (old) parody of an even older (allegedly sincere) meme comparing women in video games. The “ugly western” women were like Aloy from Horizon Zero Dawn, the ladies from the Last of Us 2, and I think new Lara Croft from the reboot series. The “beautiful and correct” eastern women were all anime characters with huge tits, obviously.

    The joke here is of course that all the “western” men are stereotypically masculine and all the “eastern” men are bishonen anime characters and femboys.

    I say it was “allegedly sincere” because how could you even tell if something like that is parody or a truly held chud belief?


  • I’m pretty early into the game as well, so I almost didn’t say anything. But even if theres a charm that adds HP bars later, I would be annoyed about it. Why wait so long? I’m over 10 hours in. Why take a slot with it? I get similar annoyances about the compass, but at least that one I can understand because maybe some people like the challenge of landmark navigation using just the maps. There is a skill there, and it is part of the skillset of Exploration (a major pillar of design in any metroidvania).

    The yellow tools, in general, I’m iffy about the design of. So far I only have 3: compass, more shards, and auto-collect beads. Of these, auto-beads is the most obviously useful. You need many beads, and they get lost pretty easy. Shards are super common and don’t have many uses. But none of these are essential, and all of them get less useful the later into the game you get. The tradeoff is only meaningful early game, and seems to encourage a balance between memorizing the levels and grinding, neither are amazing activities.

    Having the compass charm tied to ALL map markers would certainly up the utility of it, though it’s gating another feature behind both a purchase and a charm. I’ve also only found 1 semi useful trap\red-charm so far. Maybe having more traps and skills that required shell bits would put more pressure on needing them and make the charm that gives extras more appeal for a trap-heavy play style?

    Again, I grant that maybe I’m too early in the game yet, but I feel like these systems should be coming together and cohering more after a half-dozen bosses and 10 hours of play.


  • The runbacks don’t bother me too much so far. I do think there’s some skills in the runback, but it relies heavily on the level designer as well. An ideal runback:

    • is relatively short, you should have time to reflect on the boss, but not get sidetracked
    • has enemies that drop currency, so repeated runs slowly build you up (assuming you always collect your shade)
    • has enemies that train you on the bosses timings or counters (if the boss is parry heavy, put a tricky-to-parry enemy enroute back)
    • has a “speed route” that let’s you bypass most or all of the run once you’ve figured it out

    These factors make a run both interesting game play and still a form of progression. A badly designed run lacks these factors, being just a slow slog to get back into the boss fight.

    My biggest complaint so far is the double damage. Every boss and so many common enemies do nothing but double damage. Why even have 5 HP instead of 3? And it being 5 (and bind healing 3) have compounding effects with this problem. Taking a single hit on the way to a boss actually costs you an entire “boss hit” so runbacks are worse all around. Trying to heal mid boss only gets you “one and a half” hits back which takes a lot of silk to build up and probably is a worse deal for you than just using the silk to power more attacks.

    Double damage would suck a lot less (and be a better mechanic) if you had 6 HP to start, or if you healed 4 at a time, or if bosses didnt always do 2 damage. There’s no tension to avoiding punishing hits because every move is equally punishing. It makes fights feel very conservative which is maybe intentionally meant to evoke Hornet as a careful hunter, using traps and plans to take down big foes.

    I find the opposite though, she feels fragile and reactive. I wish starting damage was higher too. I had this issue in Hollow Knight as well, everything takes too many hits. Common enemies are spongy, bosses take at least 33% too long across the board. Especially it gets annoying since a lot of bosses so far get spammier and faster towards their final phases, so you spend so much time dodging the same attacks and looking for openings to chip hits in. Skills and traps don’t do enough damage to feel especially useful either.

    I also hate, and this is another compounding factor, the complete lack of enemy HP bars. On regular enemies this is annoying (gotta count my hits) but on bosses it feels negligent. Bosses have multiple phases and take so long to kill, it would be nice to know if my last run was just a hit or 2 away from the end or if I still had a 3rd phase to plan for. It adds to the poor perception of skills and traps as well. Sting Shard and Thread Storm both seem to hit several times, around a half-dozen, but neither seems to do much more damage than a couple of regular hits.

    Overall I’m really loving Silksong, the art and music are top notch. The DLC for HK convinced me that Team Cherry and I disagree about some fundamental ideas in game design, and HKSS bears that out.


  • CodexArcanum@lemmy.dbzer0.comtomemes@lemmy.worldthere is a solution
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    21 days ago

    I agree that this is the root of all human problems, but I think there’s more to it also. There aren’t 95% of people willing to resist it. I imagine the opposite kind of people, those deeply selfless and incapable of tolerating injustice, also make up less than 5% of people.

    And so even though only a small minority are naked power seekers, something like 80+% of all humans are just looking for someone to tell them what to do. They don’t want responsibility, power, or self-determination. They want to be made to feel safe, and be given orders.


  • You’re understanding of “gig work” is comically outdated. You sound naive or trollish. “Jobs for teens” like fast food work, grocery clerking, and working at movie theaters have always been taken by people who need “real jobs” and not just teens looking for extra money. So you’re wrong that these careers exclusively for kids to get pocket money ever existed, certainly not in living memory.

    Secondly, OP isn’t talking about working the carwash for the summer. He’s talking about Uber and AirBNB. Maybe you heard of them? Over the last decade, they’ve caused massive disruption of the hotel and taxi industries by allowing thousands of unlicensed and unregulated “micro entrepreneurs” 🤮 to create a new economy of pay-per-task workers who end up owning all the physical assets (which rapidly deprecate in value) but none of the infrastructure or investments (which do not, or do so on much different schedules).

    Houses being bought up for short term rentals has contributed to the housing crisis. Its caused economic harm to inner cities. It’s a looking part of the polycrisis destroying the practical economy and the planet’s livability. But yeah man, the real problem is lazy people just don’t want real adult jobs, give me a fucking break.


  • Rich people always threaten this and never do it, because it’s a John Galt problem. Rich people need poor people to trickle money to for services and goods. If they all move to “Rich Asshole Island” where there’s no laws or taxes, they quickly discover there’s also no workers.

    Fuck all of them, I dare every millionaire to leave NYC. They almost certainly cannot. All their wealth is actually tied up in business and assets. In NYC. They could sell them, but to whom? All the rich are fleeing right? If the city or collectives of workers buy them, thats more socialism and proof the rich aren’t necessary.

    So no, they won’t leave. They’ll whine and cry and then fund police and paramilitaries and lobbiest to try and force their view. They’ll spend millions propping up friendly candidates like Coumo and running smear campaigns.

    In other words, they’ll do what they’ve historically always done when threatened.


  • I agree with the analysis of the east coast, and will add that the South (“Silicon Bayou” is such a sad joke) is in basically the same place.

    But I don’t think the West coast actually has all those advantages either, not anymore. What passes for “innovation” is all some variation on crypto, ai, or “being the Uber of $NICHE.” Throw in some buzzwords like IoT, quantum, blockchain, or “smart” and you’re all set to race with the other founders to get a piece of that sweet sweet VC dollar.

    The financiers have taken over everything and are going to drive the economy off a cliff so they can scavenge and sell the parts. They’ve taken over film, gaming, tech, all traditional media, journalism, and they’re using the banner of “privatization” to finish off healthcare, education, postal services, and anything else they can convince idiots to sell them. The bankers are winning.






  • I don’t necessarily think the MM is intentionality going against AI, they’re just following what drives engagement and the mainstream tide is turning against AI (again, AI winter 3.0, here we go).

    However, I did see that “AI causes delusions” article in the NYT together with the very hilarious conflict of interest notice: “The NYT is currently suing OpenAI for copyright infringement.”

    So who knows? It is entirely in the MM’s interests to both write about AI (hot topic, much engagement) and also to make the AI companies look incompetent, reckless, and dangerous because that bolsters their cases against them.


  • Other than what everyone else has said (great taste in film, lemmings) I’ll throw out…

    In the Mouth of Madness. People tend to rank The Thing as his best movie, but the other two parts of the “Apocalypse Trilogy” are also excellent. Prince of Darkness has plenty to reccomend it, but I actually have watched IMM at least 10 times. The practical effects hold up well, and I feel like I catch new little details or acting quirks on each watch. Sam Neill and Julie Carmen are both really on their game and amazingly bring a lot of both subtlety and camp to the roles. The soundtrack is really banging too, if you’re a fan of Carpenter’s synth-rock.

    And for something completely different, but still an “at least 10 views” favorite: Rian Johnson’s Brick. You’ll probably need at least 2 viewings just to catch all the dialogue, which is very fast and uses a weird made up slang. The main victim makes a phone call in the first act that basically reveals everything if you understand what she’s saying, but it takes the whole movie for that to happen. It’s just a fun, good mystery story too. Great sense of style, great (slightly off kilter) acting choices all around. Its one of those movies that’s a little like poetry or a great album, just fun to watch and enjoy for itself.


  • CodexArcanum@lemmy.dbzer0.comtoScience Memes@mander.xyzBird
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    2 months ago

    And now folks, realize that this is true of every single thing that humans think about.

    You put a duck and a sparrow side by side and maybe it seems obvious that, while not the same, these two things have something deeply in common. But most people have never considered them in one thought. When you get into abstract ideas like “freedom” or “socialism” is it any surprise that most people can’t even recognize them, let alone agree on any commonalities?

    You spend all day arranging dogs next to bears going “do you see how these are both canine-form mammals?” and the public is watching a tiktok while dismissing you going “Uh bears aren’t pets, what a dumbass!”


  • Alright, so here’s my case for Thief, the Looking Glass Studios game.

    Thief, on its own, is a great game and basically shares the claim to originating a lot of ideas behind stealth in games along with MGS, which came out the same year.

    What many don’t know is how incredibly innovative what they were doing with their engine tech was. In another timeline, id software were mildly successful action game makers while LGS became the industry defining mega success. The Dark Engine refines a lot of ideas present in Ultima Underworld and marries them to tech that was decades ahead of its time.

    Check out the opening and closing of this long talk: https://youtu.be/wo84LFzx5nI

    Thief had, probably, the first ECS in gaming. They also had their own rendering technique using “portals” that was a bit slower than id’s BSP trees but allowed for insane geometry. They also had an incredible system for events called stimulus-response that was doing things like Breath of the Wild’s “chemistry engine” again, decades before it would be rediscovered.

    They weren’t just making games, these were really simulations of a limited world with complex interactions. If the rest of the industry had caught onto their good practices, who knows what the landscape would look like today!



  • CodexArcanum@lemmy.dbzer0.comtomemes@lemmy.world9 billion IQ move
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    2 months ago

    I get using a comma as a radix, sure. It makes grammatical sense, like saying “two, and three tenths”, just a little pause between concepts.

    But how does it make any sense anywhere to use a full-stop for grouping digits?! “1.000.000.000.000” looks ludicrous, not to mention we can’t even agree on whether thats a billion or a million!


  • There are other privacy issues with having an indelible marker as to the origin and chain of custody of every digital artifact. And other non-privacy issues.

    So the idea here is that my phone camera attaches a crypro token to the metadata of every photo it takes? (Or worse, embeds it into the image steganographically like printer dots.) Then if I send that photo to a friend in signal, that app attaches a token indicating the transfer? And so on?

    If that’s a video of say, police murdering someone, maybe I don’t want a perfect trail pointing back to me just to prove I didnt deep fake it. And if that’s where we are, then every video of power being abused is going to “be fake” because no sane person would sacrifice their privacy, possibly their life, to “prove” a video isnt AI generated.

    And those in power, the mainstream media say, aren’t going to demonstrate the crypto chain of custody on every video they show on the news. They’re going to show whatever they want, then say “its legit, trust us!” and most people will.

    These are the fundamental issues with crypto that people actually don’t understand: too much of it is actually opt-in, it’s unclear to most people what’s actually proved or protected, and it doesn’t actually address or understsnd where trust, authority, and power actually come from.


  • It sounds like this guy was also relying on the AI to self-report status. Did any of this happen? Like is the replit AI really hooked up to a CLI, did it even make a DB to start with, was there anything useful in it, and did it actually delete it?

    Or is this all just a long roleplaying session where this guy pretends to run a business and the AI pretends to do employee stuff for him?

    Because 90% of this article is “I asked the AI and it said:” which is not a reliable source for information.