Oh awesome, thank you so much!
Oh awesome, thank you so much!
Seconding this. Legitimately better than Google photos in a lot of ways, even if you don’t care about the data ownership aspect. If you’ve ever been annoyed at how Google Photos handles face detection / grouping, you’ll love Immich.
I’d love to know what font was used for the big “Saturday” there!
Now please explain to me how C works.
That’s not what they’re asking. It’s not about how C works, it’s about how specific APIs written in C work, which is hard to figure out on your own for anyone who is not familiar with that specific code. You’ll have to explain that to any developer coming new into the project expected to work with those APIs, no matter their experience with C.
Congrats, you completely missed the point. Maybe read the actual article, before going on a rant that’s only tangentially related?
That kind of window has been around for a long time already. Also, let me introduce you to window awnings
It still protects you from your passwords being compromised in any way except through a compromise of the password manager itself. Yes, it’s worse than keeping them separate, but it’s also still much better than not having 2fa at all.
Right, that’s definitely an important thing, that at least with gog, you can defend yourself against that possibility.
My “best we got” was in regards to the potential to become a lot worse because of shareholder pressure. Given that CD Project is a publicly traded company, GOG is much worse in that regard than Steam.
I fully agree that GOG, as it currently is, could be the better product for you depending on your values, but its defenses against enshittification are objectively much worse than Steam’s*, and that’s all I was talking about.
*That is, until Gabe dies, I guess, who knows what’ll happen then
Nobody is talking about “no potential”. Just “a lot less potential than any other option out there”, and that’s currently the best we got
Not really. Timezones, at their core (so without DST or any other special rules), are just a constant offset that you can very easily translate back and forth between, that’s trivial as long as you remember to do it. Having lots of them doesn’t really make anything harder, as long as you can look them up somewhere. DST, leap seconds, etc., make shit complicated, because they bend, break, or overlap a single timeline to the point where suddenly you have points in time that happen twice, or that never happen, or where time runs faster or slower for a bit. That is incredibly hard to deal with consistently, much more so that just switching a simple offset you’re operating within.
She’s in all of the episodes, she’s basically the second main character :) She also played a role in the recent hunger games prequel thingy, which was pretty good
Will if we’re only talking charging, USB-C should be as easy to implement as any of them, basic 5v is gonna work even without most of the pins connected
Pretty sure most people here are talking about the usage side of things. If we were to go by effort to implement the connector, let’s just go back to serial ports
One plugs into line voltage
Well, but that’s not what’s coming out of the end that you plug into the razor. The wall plug for it contains a transformer that steps it down to 15V. Would still be a bad idea, but it’s not line voltage.
B is fine, just a bit big. Agree on micro though.
How is USB-C worse than either of them
I think if we are going to support the idea of an open web, we need to be consistent about it.
Not convinced. This feels like the paradox of tolerance in slightly different shape.
I don’t know about this case specifically, but I own Alan Wake on steam which has since been delisted because of music licenses running out. At least for that one, I still own the game on steam and can download, install and play it normally whenever I want, it’s just that people cannot buy it anymore through steam. If you’re lucky, it’s gonna be the same with the adult swim games.
You might be misremembering / misinterpreting a little there. This behavior is not intentional, it’s just a side effect of how the algorithm currently works. Showing you longer videos doesn’t equate to showing you more ads. On the contrary, if you get loads of short videos you’ll have way more opportunities to see pre-roll ads, but with longer videos, you’re just to just the mid-roll spots in that video. So YouTube doesn’t really have an incentive to make it work like that, it’s just accidental.
Here’s the spiffing Brit video on this, which I think you might have gotten this idea from: https://youtu.be/8iOjeb5DTZI
Edit: to be clear, I fully agree that YouTube will do anything to shove ads down our throats no matter how effective they actually are. I’m just saying that this example you’ve brought is not really that.