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I’m not sure what you mean. There aren’t really a lot of “quests” in gw2.
There’s the main story, which is a green marker on your map. That’s always there (unless you turn it off or finish it)
There’s orange markers for nearby events. That’s like “zombies are attacking! Save the town!” or “help these kids pick apples” or whatever. They’re just things that happen in the world and, to a limited degree, change the world state. Like an area might be full of toxic vines until an event finishes successfully, or a merchant might only sell items after his mission succeeds.
There’s red markers, which are basically the same as orange, except they tend to be world events and not local.
And then there are collections, which are kind of like quests. They’re not super advertised. They’re kind of of “get these achievements for a special reward”. Sometimes NPCs will give you one- like “go find all my favorite fish” or whatever. They’re optional, but sometimes fun and sometimes have good rewards. Like if you finish the one where you get most of the achievements for one chunk of the game, you get a max-stats accessory that all your characters can share.
Anyway. Long reply. Nothing is really beamed into your head, no.
I’m reminded of the abyssal words in Elden Ring’s expansion. There are signs that tell you “Don’t let them see you!” and “You have to hide and run!”. You find an area with some tall grass and some creepy eye-monsters. And sure enough, if they see you they come running at you. They’ll knock you over, grab you, and explode your head.
Clearly you’re supposed to sneak by them.
But…
spoiler
You can also parry their attack, and then just kill them.
Or just fucking book it and run past them, but that’s way harder.