• 4 Posts
  • 74 Comments
Joined 2 years ago
cake
Cake day: November 10th, 2023

help-circle



  • GPL impose that derivative work is GPL, not MIT. Indeed, a commercial and a military use could embed work under GPL licence, but I suppose to point ou which part is under GPL. Which is more complicated than MIT, that you could use and label under any licence you want.

    I agree that it suppose that those organisations give a shit about law (clearly, they don’t), however a GPL infraction could be used against those organisation, next to other infractions for a trial and type of of actions.


  • Sorry to exhume this post month later, but it’s actually the most accurate place I’ve found to ask

    I recently heard that blur and pixelation are unsafe. I want to evaluate how much it is a threat. I didn’t find any sources, so I tried to reproduce. I took first pictures of a my search engine, blur faces with signal, and try many “unblur” website. IA replace faces with random one each time.

    Is there a valid attack that could undo blur with valid method ? Or is it considered unsure because some people blur with unsafe tools ?







  • menas@lemmy.wtftoGames@lemmy.worldTotal War: Warhammer 40k
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 month ago

    I fill like the line of sight think in warhammer total war was more link with maps than engine. It was less an issue in Empire, Napoleon or Fall of the Samurai. Since, they added “smog”, and the need to not flat terrain … and the dumbziness of direct hit unit. With modern building, it should not be an issue.

    I do relate on the tempo; I couldn’t imagine how to deal with thousands SM engaging at the same time. I’d rather smallest and intense fight (like in DoW II or World in Conflict), or a way to program actions and reactions of units. I do not see how it would be feasible with the mechanics they made.

    However, their making for Three Kingdoms were brilliant, so maybe …