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Cake day: June 18th, 2023

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  • That’s over 7 years old. Roughly the length of a generation. I think re-mastering console games from 2017 is reasonable in general.

    Not for HZD though. It was already one of the best-looking games on the PS4, and then they added a free upgrade for the PS4 Pro to get checkerboard 4k. Like… What’s left to improve?

    Maybe upgrade from checkerboard to full 4k? The FPS seemed fine for me playing on a base PS4, but perhaps there’s room for improvement there. The initial load time to open the game is pretty bad, but if you don’t switch between games often that’s not really a problem. I haven’t tried the PC version yet, but perhaps there were some UI improvements there they could apply to consoles?

    My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel. Also the itemization system was clunky and felt like it was trying to be similar to an online multiplayer experience for some reason.


  • Amazing. One of the best purchases I’ve ever made.

    It’s rare for me to see games in my library that are not supported, although there are a few. But there is a difference between running and running well. Demanding games will get maybe an hour of battery life and the fans will be pretty loud the whole time. Some games (especially strategy games) really work better with a full keyboard and a higher resolution screen. Some games I just would not want to play on a handheld. But most of the time the games that I want to play work well.

    One trick I use to get better battery life and performance is streaming. I use Chiaki to stream from my PS4, and Steam Link (as a non-steam app lol) to stream from my desktop. It’s often worth it for the fan noise reduction alone.

    It’s even better at emulation. It’s a great machine for PS2 and GameCube games- I have the back buttons and track pads mapped to speed up, pause, slow, and rewind gameplay and to control save states. I have not dialed it in yet, but I think with some tweaking you could probably use the gyro and/or track pads to do some good Wii emulation. 3DS and DS are great too, mostly because of the track pads. Anything older emulates fine, but isn’t as impressive.

    I have gotten PS3 and Switch emulation to work, but the fans go on and the battery life goes down, so I don’t really use it for that. Plus storage is a bit tight and PS3 games are huge.

    It does feel like Valve was just a little too early. I wish the screen was 1080p.

    The 2230 SSD’s that it uses were kind of uncommon when it released. The weird size made them more expensive and they had lower capacities. I managed to get a 512GB one, but I wish I could have gotten like 2TB. It seems like that’s changing now though. Similarly, I wish microSD cards came in larger capacities. Storage just seems to get used up so fast these days.


  • I also have a gaming PC (and I stream to every screen in the house) and a Steam Deck, so from that perspective it’s even fewer exclusive games.

    I do really prefer physical games, but even that is going away. Some games just don’t release physically, or even if they have a physical version it’s basically just a different kind of DRM. I recently bought Gran Turismo 7 physically and was incredibly disappointed that it had to install 128GB to the PS5 to even open, then it took a while downloading ever more updates and data once I opened it.

    I traditionally loved Naughty Dog and Insomniac franchises, but Naughty Dog has only re-released games on the PS5 so far. Insomniac… Rift Apart is decent. I don’t really like Marvel or superhero stuff though. I tried Spiderman and it’s… Fine., but it really makes me wish I was just playing Sunset Overdrive instead. I’m in the process of playing through the older God of War games for the first time- so far they aren’t bad but they seem overrated considering how hyped they were back in the day.

    There’s no killer Hideo Kojima game yet. Gran Turismo is a micro transaction, always online, multiplayer-focused shell of what used to be a great series. There isn’t any equivalent to creative games like Shadow of the Colossus, Ico, Katamari Damacy, etc. Stray was really good- my PC kind of struggled with it so I might pick up the PS5 version if I ever see a physical copy on sale.

    I don’t know that it’s just PlayStation either. Looking at my Steam library by release date, the last big AAA games I have are Yakuza 6 (2021, still haven’t played it yet), Control (2020- although I think that’s because I have the complete edition. The base game was from 2019), and Horizon Zero Dawn (similarly listed as 2020, but the base game would have been 2017). It seems like more and more studios are closing, more games being released are just “meh”.



  • I’d say fantastically. I went back to it for a bit last month.

    I played the Legendary edition on the Steam Deck. Graphically, I think it’s fine (it’s way better than how I played it on the PS3 originally). The draw distance was always a strength, I think the Legendary edition included some visual upgrades, and being a game so much older than the Deck it runs at max settings 60FPS with no problem, so it looks better than it did on the PS3/360/most PC’s in 2011. I also think games from that era really hold up well because the generational jumps weren’t quite as big- the consoles had HDMI and a lot of games aimed for at least 720p, if not 1080p. Contemporaries like Assassin’s Creed, BioShock, Uncharted, and the Last of Us are all similarly still pretty good looking. Audio quality more or less peaked too, at least for stereo.

    There’s also the Anniversary edition, which I have on PS4 but not PC. It looks more modern- tons of fancy lighting effects and upgrades textures. The models and terrain are still a bit low-poly, the animations a bit stiff, but overall I think it’s good.

    The combat is simple- it always was, even compared to its contemporaries in 2011. A lot of people just call it bad, but I actually like the game design of Skyrim’s combat. Success or failure largely is just a preparedness check- is your combination of character level, skill level, equipment, buffs, follower, and consumable items good enough to get you through the fight(s)? It’s about resource management and good use of downtime. It’s not about mechanical proficiency or complexity, and I think that can be a good thing. I don’t have to be sober to play Skyrim. I don’t have to dodge and block for 3-5 business days before I get a turn to attack. It’s a power fantasy- ebony great sword go ‘brrr’.

    And I think that helps the roleplay too. Mechanically intensive soulslikes can be fun too, but I find they feel fun in a more arcade-y way. Using mechanical proficiency to defeat an enemy your character is underpowered for feels great as a player, but for me that also kind of ruins the immersion and reminds me that it’s a videogame. To apply the same concept to something other than combat- it’s similar to replaying a game where the player has all of the knowledge the character doesn’t - where the best items are, which direction to go, which NPC’s to kill before they betray you, etc. Speed running stuff. Which is great in its own right, just not what I’m always looking for.

    Then the quests. There’s a lot of quests, some better than others, but on the whole I would say they’re pretty good. The main quests early on are basically tricking you into visitng all of the major cities and points of interest across the map, introducing you to all of the factions and mechanics. A lot of quests are just “go clear that dungeon, either to kill someone hiding there or get an item”. Which is fine because clearing dungeons is fun- there’s a good variety of enemy types and dungeon themes. There is a LOT of voice acting for it’s time, and it’s mostly pretty good. Not on par with something like Hades, but still good.

    The puzzles are notoriously simple, but they function more as a way to change the pace and have downtime in dungeons. They aren’t supposed to be hard.

    On the whole, Skyrim probably isn’t (and never was) the deepest game in any one area. Soulslikes have deeper combat. Plenty of games have more intriguing plots and better characters. The lore is strong in the Elder Scrolls, but Skyrim only contributed a small part to what was built by other games. The crafting system is… Okay. There are hundreds of books in-game, but most are only a couple of pages. The leveling system is less complex than Morrowind or Oblivion. Everything is just as deep as it needs to be and no deeper. And that makes everything really intuitive.

    You can’t ruin a build with a bad decision. You can’t get screwed by a bad loot drop. You don’t need to min-max to feel powerful. You don’t need to find one activity that gives a lot of XP to farm to build other skills. You can’t kill 100 rats to level up your lockpicking- you just need to pick locks to get better at lockpicking.

    I also don’t mess with mods. I tried it out years ago and found it just wasn’t worth the effort of dealing with a mod manager. I find most mods are trying to turn Skyrim into another game. Shit posts like adding Shrek or Thomas the Tank. Adding ridiculous anime swords and big-tiddied women with bikini armor. Re-creating other games like Ocarina of Time or Morrowind in the Skyrim engine. Adding guns. Adding a bunch of fetch quests with whole novels of text and no voice acting. I’m sure there are some decent ones out there (especially visual and UI improvements) but the process of modding is much less convenient than Steam Workshop games. I haven’t seen anything that looks good enough to merit going to a 3rd party website to download stuff and fuss with a mod manager for.

    Also, I find vanilla Skyrim is pretty stable and bugs are rare. Some of that is from things being patched over time, but also I think Skyrim just received an unearned reputation upon release. The rag doll physics cause a lot of chaos, but I don’t know that I’d call that a bug. There’s the occasional clipping. Even back on the PS3 where I first played it, I’d say 80% of issues were solved by reloading the area I was in, with another 19% solved by restarting the game. There were some interesting exploits (Fortify Restoration potions used to be broken, there are still item dup’ing exploits with merchants, you can access the hidden “chests” that the game uses for storing merchant inventory in the overworld, etc) but I find most of them are things you really need to go out of your way to find, and actually can make the game more fun if that’s what you’re going for.


  • True, but I’m not sure how closely Xbox works with the rest of Microsoft. As far as I know you have never been able to put Windows on an Xbox or Xbox System Software on a PC officially. In contrast, the PS2 and PS3 had official Linux support (which Sony tried to remove from. The PS3 for security concerns and got sued for).

    Microsoft has a hardware division yes, but barely. It’s basically just Xbox, which is failing, and the Surface, which is also failing. They already lost the Mobile market. They seem content to have their laptop and desktop focus just be getting Microsoft software on other hardware.

    I kind of get the impression that’s the direction they are moving. They simply haven’t done well in hardware, and their more successful business areas are the ones that are putting Microsoft software onto 3rd party hardware.

    I’m still not convinced GamePass is really going to work, but Xbox and Microsoft seem to be. And while I don’t like subscriptions in general, GamePass definitely surpasses any competitor. So rather than roll out new hardware, I think they are moving towards putting GamePass on the Switch 2 and PS5 or PS6. Microsoft has instructions published for getting Xbox Cloud Gaming working on the Deck. I think they want that on the handhelds from AYA, AYN, Asus, Logitech, GPD, and everything else.

    They might want to make Windows a viable option for those handhelds, but… They also might not. That would be a huge amount of work for them to compete with Steam. And we’ve seen how unpopular Windows 11 has been. They’ve been downsizing the teams working on Windows for years and focusing more on Edge and AI. I get the impression they just want the Xbox division to lower costs and become profitable at this point.


  • I have some questions there.

    1. hHs that even ever been so much as rumored? There were leaks from various suppliers hinting at the Deck and Switch long before they were in develop. It’s possible I missed something, or possible they just haven’t leaked anything, but so far I don’t have a reason to think they would be trying to enter that space.

    2. Microsoft seems to be abandoning that space. The Windows phone died ages ago, and the Surface seems to be languishing.

    3. Operating System. Would it be windows? There are already plenty of handhelds that run windows, and usually the biggest problem people have with them is that windows sucks for that application and they replace the OS. Would they have a custom OS like the Xbox? What would it bring to the table that Steam LS doesn’t? Valve already put in a ton of work to get Steam OS as good as it is- would Xbox/Microsoft do that too? If it just uses Steam OS, what does the hardware bring that differentiates it from the Deck?

    4. Software. I don’t know what the unit cost of a Deck is, but I’m guessing it’s pretty close to the sales price. The Deck does not need to be a profit center for Valve as long as it drives software sales on Steam. The Microsoft store has already failed- would an Xbox store on such a device manage to be profitable? Would it be locked down and incompatible with Steam? Maybe they could partner with Epic to compete? I’m just having a hard time seeing Xbox/Microsoft enter that business model.

    What might be more likely is something like the Portal or G-Cloud. An ARM-based, lightweight product designed to be used for cloud gaming with GamePass. Maaaaaybe some local streaming from your PC or Xbox too. Even with that they would be competing against other products and pretty much every smartphone and tablet. There might be room to move some units, but similar to Sony I don’t see that being huge.




  • And… Why is that?

    Anime can be found on tons of streaming services that don’t have comments, like Netflix.

    Anime in particular is pretty famous for having its own communities and niche spaces on the internet. If anything, Crunchyroll’s comments section seems to me like it’s unnecessarily fracturing those communities based on who watches on Crunchyroll vs other methods.

    There are costs to maintain and moderate communities. It seems to me like that’s adding a good bit of cost to Crunchyroll’s business model in exchange a vlrelatively small value provided to a small percentage of their customers. Whereas with dedicated social media platforms, the business model revolves around and only attracts individuals who highly valued that community. With a smaller community like that, it’s easier to rely on volunteer mods (like most of Lemmy) or a bit of ad revenue.



  • paultimate14@lemmy.worldtoScience Memes@mander.xyzRuby turds
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    3 months ago

    Ah yes, when I think of people accumulating vast amounts of capital my first thought is also… Communists.

    For those wondering, according to Forbes the top richest people are:

    1. Musk. South African/Canadian/American depending on how you slice it
    2. Bezos. American
    3. Arnault. French
    4. Zuckerberg. American
    5. Ellison (Oracle). American
    6. Page (Google). American
    7. Brin (Google). American
    8. Gates. American
    9. Ballmer. American
    10. Buffett. American.

    I’d also consider the Walton family as a whole. While split up, the often join their money together and are also pretty American.

    So… I know these things change over time but it seems really bizarre to list off countries famous for having too-wealthy people without naming America.

    Also the whole idea of taking one of the finest, rarest specimens of something the universe produces naturally and making it ugly for the sake of these billionaires seems incredibly dumb. It’s just further contributing to the erosion of the commons.


  • The shows antagonists were a wealthy business man turned politician who wielded the corrupt police force to feed his own power and oppress the common folk. And while his nickname was Boss Hogg, the villain’s canon name was Jefferson Davis Hogg. Pretty literally calling the cops confederate pigs.

    Definitely a lot of problematic elements to the show, but there’s some good there too. And I’m sure it influenced a ton of car action sequences for decades.



  • paultimate14@lemmy.worldtomemes@lemmy.worldThe latest Ads
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    3 months ago

    A few years ago my friend’s father passed away. My friend’s mother continued to live in the house for another year or so. She never worked and had to eventually sell the house and downsize.

    My friend had referred to her mother as a hoarder before. I’ve seen the reality TV shows about hoarders. But you don’t really understand just how bad the problem is until you spend several days helping your friend clean out their childhood home for sale, filling up several dumpster bags worth of… Stuff. Apparently the mother has always had some mental health problems and a shopping addiction, but spending over a year alone in that house drove her off the deep end.

    We could have opened an entire new Harbor Freight store. There were clothes in sizes I didn’t know existed. My wife casually found a pistol just shoved in a random box. It was madness.


  • I actually think it’s worse for Meta to take a loss on hardware. That tells me that they are expecting to make that money back and then some elsewhere. It’s possible that they are just hoping to make that money back through software sales (similar to Sony), but I just have a hard time trusting the company. The “Meta” name is such a turnoff that I don’t want a piece of their hardware in my house, let alone on my network, so I haven’t even looked at their offerings.

    Also, I disagree with the notion that “for a budget rig somethings got to give”. The answers for a “budget” rig are… Nintendo Labo. The AR games with the 3DS. The various ways of strapping a smart phone to one’s face. Things that the VR community scoffs at, but the average consumer is much more likely to purchase.

    I think the “budget” option is to just… Not use VR. For me, the adapter isn’t a huge deal. They just cut the price by $100 earlier this year. The Horizon bundle, plus an adapter, comes out to $560. The Valve Index can vary based on the setup, but I figure that’ll be at least $1k. The HTC Vive products seems way more focused on business than gaming, and all of their headsets are >$1k anyways.

    So for me I have 3 options: wait for Valve or HTC to make more value-oriented products, get the PSVR2, or just not do VR. And I’m perfectly at peace with just abstaining from VR- I certainly don’t regret that I didn’t buy a 3DTV for example. But this PC adapter has suddenly made the PSVR2 an option where it previously was not one.