• Katana314@lemmy.world
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    3 hours ago

    Not just the Deck. Having these games work there also means I have an easier time transitioning my desktop to Linux.

    • Bongles@lemmy.zip
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      2 hours ago

      Valve is probably responsible for me moving to Linux fully because of proton and how steam works on Linux. While I would be bitching nonstop about Microsoft, I don’t know if getting off windows would be worth it to me if it was a hassle to play games.

  • SpaceNoodle@lemmy.world
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    4 hours ago

    Working harder on your game makes it better! Wow!

    But seriously, it’s great that Valve is leading the way pushing demand for this.

    • realitaetsverlust@piefed.zip
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      4 hours ago

      It’s not really about working harder. Before, it just wasn’t a justifiable expense investing time into ensuring proton support or even linux support because a sub 1% OS just isn’t “worth” supporting from a financial standpoint. That changed with the steamdeck and because the steamdeck is actually just a small PC with built-in controller, things that profit the deck also profit the linux ecosystem.

      Honestly the steam deck was a genius move from valve.

      • Romkslrqusz@lemmy.zip
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        3 hours ago

        Devs targeting Steam Deck Verified sets a bar for performance that ends up including other PCs with integrated graphics or those with older graphics cards (up to ~10 years)

        By extended the usable life of older gaming hardware, It’s even a win from an environmental point of view.

      • Buffalox@lemmy.world
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        2 hours ago

        because the steamdeck is actually just a small PC

        That is very contrary to what’s the point of the article. Supporting the Steam deck also means supporting the controller and the small screen format. Things that can benefit users of Windows based handhelds too.

        • SpaceNoodle@lemmy.world
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          1 hour ago

          And people who use controllers in general. And people with small screens. And people with poor vision. And …

    • Buffalox@lemmy.world
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      2 hours ago

      Wush!
      Way to completely miss the message. Which include how user interfaces need to be usable on the small screen, and to make optimizations for lower end hardware and not just focus on mid range and high end.

      The exception being that if you make a very high end complex game, it may be better to not support Steam Deck at all, because if it doesn’t play well, it shouldn’t pretend to work.

          • _cryptagion [he/him]@anarchist.nexus
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            2 hours ago

            yes, that’s the hard work they were talking about. why are you even arguing when you’re agreeing with what they say?

            Wush! Way to completely miss the message.

            Wooosh, indeed (that’s how it’s spelled, btw).

          • SpaceNoodle@lemmy.world
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            2 hours ago

            Please believe it when a seasoned professional informs you that ingesting user feedback, implementing good UIs, and optimization are all hard work.

  • toothbrush@lemmy.blahaj.zone
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    4 hours ago

    Chiming in to say that witchfire is a great game and I think a rather unique singleplayer extraction shooter with bloodborne style dodging and you should play it (on the steam deck)

    • LaserTurboShark69@sh.itjust.works
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      3 hours ago

      It’s a super impressive game, and also very punishing. There are so many times where I get hit with crazy difficulty spikes and lose a ton of loot I spent several hours collecting. I had a particularly bad loss deep in the castle level that made me drop the game until 1.0.

      I’ll be back

  • network_switch@lemmy.ml
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    4 hours ago

    It sets a baseline performance target that is really low. It’s an integrated GPU laptop that’s not close to high end integrated GPUs anymore. Makes your potential audience pretty much the whole of the steam userbase rather than the like RTX 3060+ userbase

  • thingsiplay@beehaw.org
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    4 hours ago

    I don’t think it makes it better for everybody, but I agree every developer should support the Steam Deck.

    • MrSoup@lemmy.zip
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      2 hours ago

      I’ve not read the article, so I don’t know if they specify it, but I thinks it comes to performance too, not just proton-usability. Since you target a “console” rather than whatever you are using to test on, that’s a win for other devices too. I’m just guessing here

      • thingsiplay@beehaw.org
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        2 hours ago

        But optimizing for low hardware does not mean its a win for everyone. For lot of people who have strong enough configuration does not care the performance at the portable level. There is no real benefit for them.

        • TeNppa@sopuli.xyz
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          1 hour ago

          When we are talking about for example 10 years from now it means the people with strong configurations today, will still be able to play new games with the same pc if the games are being targeted to a lower spec (at that time) pcs. So it will benefit everyone and it’s a win for everyone.