I went to a pc building shop and the price of 64 RAM DDR5 was over $1000. I could have built an entire PC with that price a year ago.

  • Postmortal_Pop@lemmy.world
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    1 day ago

    My PC currently experiences a memory overload if I play ~150mods Skyrim for more than 2 hours straight. I currently have 16gb DDR4, Gtx1660 Nvidia. My thoughts are that the graphics card is the weak link but those are still too big a ticket.

    • absquatulate@lemmy.world
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      1 day ago

      Sadly it may actually be your ram. I had a 1660 until a couple months ago and the card kept up fine, at least for older games. With 16gb of memory though my system kept bottlenecking. Upgrading to 32 was like a breath of fresh air

      • Postmortal_Pop@lemmy.world
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        22 hours ago

        That’s exactly what I’m thinking, newest game I play is 10 years old so I’m not expecting my cards to be out any time soon. I’m just miffed that I said I’d get more ram in December and then AI decided to eat all of it in November.

    • tal@lemmy.today
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      22 hours ago

      If it’s a leak in a mod and some pages just aren’t being accessed at all, then I’d think that the OS might be able to just page them out.

      It might be possible to crank up the amount of swap you have and put that swap on a relatively-fast storage device. Preferably NVMe, or maybe SATA-attached SSD. I mean, yeah, SSD prices are up too, but you don’t need all that much space to just store swap, and it’s vastly cheaper than DRAM.

      If you have a spare NVMe slot on your system or a free spot to mount a 2.5 inch SATA drive and SATA plug, should be good.

      If you have a free PCIe slot, doing a quick Amazon search, looks like a PCIe card with a beefy heatsink to provide an M.2 slot to mount a single stick of NVMe can be had for $14:

      https://www.amazon.com/Sabrent-NVMe-PCIe-Aluminum-EC-PCIE/dp/B084GDY2PW

      And a 128GB M.2 stick of NVMe for $20:

      https://www.amazon.com/GALIMU-128GB-XP2000-Gen4x4-XP2000F128GInternal/dp/B0FY4CQRYF

      I have no idea the degree to which “lots of cheap, fast swap” helps. It will probably depend a lot on a particular use case. In some cases, probably about as good as having the memory. My guess is that in general, it’ll tend to be more helpful on systems running lots of programs than on systems running one large game (though a leak might change that up), but hard to say without actual testing.

      If a flash storage device is really heavily used, I imagine that it’ll probably eat through its lifetime write cycles relatively quickly, but if nothing else lives on the device, no biggie if it fails (well, not in terms of data loss for stored stuff), and I don’t expect it being 5 or 10 years until DRAM prices come back down, so it doesn’t need to last forever.

      Probably be interesting to see some gaming sites benchmark some of these approaches.

    • brucethemoose@lemmy.world
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      1 day ago

      Playing it on a lean linux distro (or simply neutering Windows heavily) helps a ton. There’s tons of Windows stuff that just sits in the background for no reason.

      There are also texture optimizers for Skyrim, and some other performance mods.

      • tal@lemmy.today
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        22 hours ago

        Honestly, I kinda wish that Bethesda would do a new release of Skyrim that aims at playing well with massive mod sets. Like, slash load time for huge mod counts via defaulting to lazy-loading a lot more stuff. Help avoid or resolve mod conflicts. Let the game intelligently deal with texture resolutions; have mods just provide a single high-resolution image and let the game and scale down and apply GPU texture compression appropriate to a given system, rather than having the developers do tweaking at creation time. Improve multicore support (Starfield has already done that, so they’ve already done the technical work).

        • brucethemoose@lemmy.world
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          18 hours ago

          I think there are already community tools for texture management and decompression.

          And… I don’t know. There’s such a critical mass of mods now that it doesn’t seem worth breaking compatibility with them all once again?

          The Skyrim mod scene is actually extremely messy; if you look at other bigs ones (like, say, Stardew Valley), there’s a lot more cohesiveness and performance consciousness among modders. Or Mass Effect, which is more consolidated amongst a few big modsz

          So I think the Skyrim community could do a better job of creating an easier to set up, more performant out-of-the-box experience for players, even as jank as the game is. But the game just has a different culture around it, I think.

      • Postmortal_Pop@lemmy.world
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        22 hours ago

        Funny enough, I’m actually running bazzite. That’s why i know there’s a memory issue instead of windows dicking around lol

        • brucethemoose@lemmy.world
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          17 hours ago

          Well, just to rule it out, have you tried Windows? Like a neutered windows with defender disabled and such.

          I’ve found that Linux can get rather fussy under high memory pressure. It works and doesn’t crash, but it also really bogs down anything high performance once the swapping begins.

          It can also get fussy with Nvidia.

          So I’m not saying Skyrim will run better on Windows, but it might be worth a shot.

          I run CachyOS, yet I still keep Windows around for some other heavily modded games.