I just accidentally clicked the “clear all” on the browser URL and wished that it was a bit harder to click but was still there. If it took three clicks to make happen, its still useful in most circumstances but would drastically drop the mistaken clicks
Anyway, what are your unpopular UI opinions?


Mouse over is a bad interaction, except for maybe showing tooltips. You can’t do it on a phone. You’re going to create mouse tunnels (where the user accidentally mouses out and closes the menu). And yet I see them all the time.
Double click is kind of a bad interaction, too. A naive user looking at the device isn’t going to Intuit “if I push this button twice rapidly something different will happen”. There’s no double right click or double dual click. Nor is there a triple click. It never should have become a standard interaction.
The way I see it, double-clicks are optional — if you already know what you want to do, they’re a quick way to do the default interaction. The “real” way to interact with such an element is to single-click to select it, and then further interact with it via menus, which reveal everything you can do with it, including opening it. Right-click context menus are also optional, providing a subset of functionality pulled from the full menus.
Except no one is ever taught that, and Windows 95’s desktop made sure of it.
I feel like there are places where double click is the only way to do a thing, but you’re probably largely correct. Apparently on the Mac you can do window->zoom to accomplish the same as double clicking on the window’s top bar. Never knew that. Also don’t think I would have naturally decided to double click on the window to change its size.