Sure, but what I meant is that good developers took a lot of care in ensuring the game was ready for release, and companies like Nintendo and Sega did a lot of checks to ensure there were no major issues (for example, they’d keep it running for a long time while monitoring memory usage to ensure there were no memory leaks).
These days, some games need a patch within the first week of release. Manufacturers have gotten lazier in terms of ensuring the game works properly, since they can just patch issues after release.
deleted by creator
There were fewer game breaking bugs though, since the developers knew they couldn’t be patched after release.
The game itself was smaller in virtually every way. Even if it took you 80 hours to beat, the data was nothing in comparison to modern games.
Sure, but what I meant is that good developers took a lot of care in ensuring the game was ready for release, and companies like Nintendo and Sega did a lot of checks to ensure there were no major issues (for example, they’d keep it running for a long time while monitoring memory usage to ensure there were no memory leaks).
These days, some games need a patch within the first week of release. Manufacturers have gotten lazier in terms of ensuring the game works properly, since they can just patch issues after release.
For PC atleast, you could buy a magazine that came with a floppy disk containing patches.
Wow I completely forgot about this. Later on it was CDs with both patches and demos.